Ragnvald Maartmann-Moe IV
|
0d0e570676
|
Small particle trail speedup/legibility/flexibility improvement, at price of redundant code in sw/sw32. Tradeoffs. *sigh*
|
2001-09-07 05:37:11 +00:00 |
|
Bill Currie
|
d7675ada7a
|
move the particle count multiplication out of the renderer and into the clien
(for blood and gunshot, anyway).
|
2001-09-06 05:41:15 +00:00 |
|
Bill Currie
|
11489550ba
|
gratuitous_diff--
|
2001-08-28 22:46:02 +00:00 |
|
Adam Olsen
|
c6ec43d659
|
some build fixes, which I'm not sure are right, and a fix for
fullscreen toggling.
|
2001-08-25 09:21:40 +00:00 |
|
Bill Currie
|
8fa46e9fc0
|
almost there getting the sw32 client to link
|
2001-08-25 03:24:44 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c6266aba36
|
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
|
2001-08-25 02:47:11 +00:00 |
|