Bill Currie
344d429134
Test array initializer double demotions
...
Turns out array inits are very strict about types (bug?).
2020-02-15 23:49:12 +09:00
Bill Currie
6ce99afa5b
Catch double demotion in global initializers
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Local initializers are handled by regular assignments
2020-02-15 23:49:12 +09:00
Bill Currie
c5ce18591f
Catch and warn demotion of double in assignments
2020-02-15 23:49:12 +09:00
Bill Currie
08ca59d0df
Add tests for double demotion
2020-02-15 23:49:12 +09:00
Bill Currie
4bf37b274b
Ensure double is not in zero or param structs for v6
2020-02-15 23:49:12 +09:00
Bill Currie
be30a0eb19
Fix missing alignment init on zero and param types
2020-02-15 23:49:12 +09:00
Bill Currie
3e651b43f8
Handle aliased values when emitting statements
...
With this, cast address initializers work. I have to wonder if the alias
value short-circuit was legacy from long before the rewrite, as it was
quite trivial to handle in the back-end.
2020-02-15 23:49:12 +09:00
Bill Currie
e4eb793fb3
Treat aliased values as constant
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One step closer to cast address initializers working.
2020-02-15 23:49:12 +09:00
Bill Currie
ce9902baed
Don't short-circuit aliased values
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Not sure why I thought it was a good idea as it turns out this is why
cast pointer initializers were being lost.
2020-02-15 23:49:12 +09:00
Bill Currie
3257e7145b
Add failing global init test too
2020-02-15 23:49:12 +09:00
Bill Currie
4caa875442
Finish up alignment tests and add address cast
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It turns out that initializing a local int with a pointer cast doesn't
work.
2020-02-15 23:49:12 +09:00
Bill Currie
a4a57b6ffd
Implement aligned allocations
2020-02-15 23:49:12 +09:00
Bill Currie
293f10211a
Start on alignment test
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Currently fails (deliberately, WIP)
2020-02-15 23:49:12 +09:00
Bill Currie
0542daacdf
Create more double related tests
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Including catching warnings :) (yay -Werror)
2020-02-15 23:49:12 +09:00
Bill Currie
7e7e0526dd
Fix a double constant issue
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There will be more of these :/
2020-02-15 23:49:12 +09:00
Bill Currie
7e09a94469
Fix "casts" between signed and unsigned int
2020-02-15 23:49:12 +09:00
Bill Currie
5d8d805b60
Fix test for single overload functions
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All functions are stored in the overload functions table, even those
that are never explicitly overloaded, but only explicitly overloaded
functions (those with @overload) use the type-qualified naming.
2020-02-15 23:49:12 +09:00
Bill Currie
533fb8acc9
Implement double constants
2020-02-15 23:49:12 +09:00
Bill Currie
2cd62fe01b
Fix several double-related bug
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float is promoted to double through ... for non-v6 code.
PR_Sprintf has custom param access via P_*, messed up doubles.
2020-02-15 23:49:12 +09:00
Bill Currie
eb7f825158
Test for full-float %
2020-02-15 23:49:12 +09:00
Bill Currie
8920c59515
Find @override functions even when there's only one
2020-02-15 23:49:12 +09:00
Bill Currie
98216c6eb0
Fixed some missed doxygen updates
2020-02-15 23:49:12 +09:00
Bill Currie
df7c08a010
Add support for doubles to Ruamoko
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Only as scalars, I still need to think about what to do for vectors and
quaternions due to param size issues. Also, doubles are not yet
guaranteed to be correctly aligned.
2020-02-15 23:49:12 +09:00
Bill Currie
13b608f40c
Don't truncat float % float
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This allows full usage, eg, x % pi, but otherwise maintains
compatibility with integer %
2020-02-15 23:49:12 +09:00
Bill Currie
16f8dca72e
Align local and far data spaces
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I plan on adding doubles, and so it's necessary to ensure that attempts
to align doubles in local or far data spaces remain aligned after final
linking.
2020-02-15 23:49:12 +09:00
Bill Currie
197f856a30
Fix incorrect scalar/quaternion division
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It's just not possible.
2020-02-15 23:49:12 +09:00
Bill Currie
c50dda1d08
Document segmented text
2020-02-15 23:48:47 +09:00
Bill Currie
de64be1d67
Show more info when dumping x11 video modes
...
Found in an old stash. Probably the start of xrandr support.
2020-02-12 11:04:28 +09:00
Bill Currie
31501ad641
Add some docs for linked lists
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Found in an old stash
2020-02-12 10:52:47 +09:00
Bill Currie
729ac22267
Make qw connection sequence visible
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Black lines with transparent background on a black backdrop...
2020-02-11 15:54:45 +09:00
Bill Currie
bdf2443d01
Fix ambiguous image file name warnings
...
Most of the warnings are due to a bug in doxygen (fixed in 1.8.17,
but...), however some were legit due to overzealous image search paths
wildly including the doxygen output tree.
2020-02-11 15:27:32 +09:00
Bill Currie
9248e8cf01
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
Bill Currie
6ce87497f3
Fix a potential buffer overflow
...
Highly unlikely to have that many sub models, but it does keep gcc
quiet.
2020-02-06 17:42:21 +09:00
Bill Currie
9d09d65d9a
Clean up some export stuff
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While it's not there yet, the eventual goal is to support multiple
models in the one blend file, so per-object settings is a requirement.
2019-08-20 16:52:43 +09:00
Bill Currie
c14e5623ad
Get the mdl frames script property working
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Maybe late 2.78+, blender added the ability to use any ID type in
PointerProperty, which is just what I wanted for the frames script.
2019-08-16 22:34:45 +09:00
Bill Currie
839d90981d
Clean up a few last things for blender 2.80
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Many many thanks to Aleksander Marhall for the initial work.
2019-08-16 22:32:37 +09:00
khreathor
008b5a4d2c
Import/Export fixes after some Blender 2.8 API changes
2019-08-16 21:38:29 +09:00
khreathor
11e5f39fdc
Fix for the export error when there is no Shape Keys available
2019-08-16 21:38:29 +09:00
khreathor
36da80c0d0
Export proper frame names
2019-08-16 21:38:29 +09:00
khreathor
33d114c09e
Set playback/animation range to start from frame 1
2019-08-16 21:38:29 +09:00
khreathor
ff5f9f1831
Add "empty" skin during export for models with no materials or texture nodes
2019-08-16 21:38:29 +09:00
khreathor
3913febace
MDL properties in object panel are back
2019-08-16 21:38:29 +09:00
khreathor
31fa7a81ef
Fix for single skin being marked as skingroup
2019-08-16 21:38:29 +09:00
khreathor
94c3c8c2cb
Skingroup image export order based on texture node position (height) in shader editor. Nodes with higher position are exported first.
2019-08-16 21:38:29 +09:00
khreathor
4f29f57e77
Proper node positioning after import
2019-08-16 21:38:29 +09:00
khreathor
a13c382969
Skingroup images import order fix
2019-08-16 21:38:29 +09:00
khreathor
4d1f05186b
Skingroups export added
2019-08-16 21:38:29 +09:00
khreathor
17e76149a1
Adjust playback range on import, to fit mdl's animation length
2019-08-16 21:38:29 +09:00
khreathor
66fe862a87
Import skingroups as separate materials with skins as textures
2019-08-16 21:38:29 +09:00
khreathor
ae86790e6c
Initial Blender 2.8 changes - it works, now it's time for improvements
2019-08-16 21:38:29 +09:00