Commit Graph

5642 Commits

Author SHA1 Message Date
Bill Currie 6625d38a05 set the disksize of the wad entry
This is an imperfect revision of history.
2004-11-02 05:15:00 +00:00
Bill Currie 8e2f392d2d pr_obj.h: add the structure for static instances rua_obj.c: add support for +initialize test.r: add some test code for +initialize main.c: don't need to initialize the hunk any more and fix a buffer overflow
This is an imperfect revision of history.
2004-11-02 05:12:00 +00:00
Bill Currie 96b65ba63c get wad creation mostly working (known to work for map textures)
This is an imperfect revision of history.
2004-11-02 05:07:00 +00:00
Bill Currie 25484f415b move the script parser from qfbsp into libQFutil and correct a spelling error
This is an imperfect revision of history.
2004-11-02 05:05:00 +00:00
Bill Currie 33bc7858f7 avoid using the hunk in the progs engine (except for the override-able load and alloc functions) so tools (qfprogs and qwaq) don't need to create it.
register only the first instance of a progs provided string

This is an imperfect revision of history.
2004-11-02 04:59:00 +00:00
Bill Currie ca46503607 add -Wsign-compare (default for -Wall only in C++) and fix up the warnings 2004-07-13 19:14:01 +00:00
Chris Ison db112dd83f added ddraw.h include 2004-07-12 05:32:38 +00:00
Bill Currie a89d8d23a3 grievre's patch to enable fullbright skins, controlled rotation and server
control of various features
2004-07-11 01:41:01 +00:00
Bill Currie b36569eb9f grievre's patch to make entity minlight and fullbright fields work properly 2004-07-11 00:37:48 +00:00
Bill Currie cefc6df98c grievre's patch to trade (minor) frame rate for frame (non-)latency 2004-07-10 02:32:30 +00:00
Thad Ward 0d6af140b8 correct the date format to match the new format used by the new CVS. the
offset from GMT is also parsed out, but is not currently used. Also, there
is no need to subtract 1900 from the year when passing to timegm(), as it
assumes values over 999 are the actual year.
2004-06-16 07:36:57 +00:00
Bill Currie 6d329e0118 work around "player name exploit" problems caused by qizmo (happens when
someone connects to the server)
2004-05-30 22:36:34 +00:00
Bill Currie e3008841be forgot net_loopback_adr in the ipv6 code (thanks, SpanKY) 2004-05-17 22:01:18 +00:00
Bill Currie 3fd7ed5b71 correct the skin format code as pointed out by Grievre 2004-05-17 00:31:56 +00:00
Bill Currie 986dae9ec9 as discussed with fuh, hide the endian dependency of the checksum calcs
(evil way of using md4, but oh well).
2004-05-16 23:17:51 +00:00
Bill Currie d25f2c87ea path is long dead. oops. thanks, Silh 2004-05-16 23:13:06 +00:00
Bill Currie 8c10e2e355 this should fix the string case errors on sparc64 2004-05-15 01:00:47 +00:00
Bill Currie 6fd41b9e9d don't call SV_SendDemoMessage when it's only going to bail 2004-05-12 19:57:21 +00:00
Bill Currie 26a3b4fa54 make the server clients' pings visible 2004-05-12 04:20:58 +00:00
Bill Currie 3f50758b01 make sure pcx is initialized 2004-05-11 07:27:27 +00:00
Bill Currie ec97775e3c plug another leak 2004-05-11 07:27:05 +00:00
Bill Currie f10f59bb42 don't try to write non-existant textures 2004-05-11 07:26:33 +00:00
Bill Currie 3e16e3dc40 ookii itai... forgot to free the malloced memory for qpic and mip 2004-05-11 06:17:34 +00:00
Bill Currie f2d7d97319 Grievre's fix for his weirdness when toggling fullscren. Thanks Grievre 2004-05-10 01:17:55 +00:00
Bill Currie ccfaeaf999 make wad extraction a little more useful by writing the known image formats
as pcx. (palette is written as pcx too, to make it easy to view)
2004-05-10 00:33:48 +00:00
Bill Currie 67f913289c move wad_extract into the wad utility and make QFS_CreatePath more
generally usable
2004-05-09 22:58:37 +00:00
Bill Currie 3483b3b2b6 handle #pragma gracefully (ie, ignore it) 2004-05-09 02:12:49 +00:00
Bill Currie 0edf9f0d11 working CPPNAME for darwin 2004-05-09 01:20:51 +00:00
Bill Currie 2ccff86089 ignore unknown stuff 2004-05-09 00:57:57 +00:00
Bill Currie e9f19be2bb fix a thinko pointed out by zenja-b 2004-05-08 23:27:05 +00:00
Bill Currie 8a237169c3 patches to allow for multiple view ports 2004-05-07 03:54:35 +00:00
Bill Currie 4f71b39827 it seems glGetProcAddressARB is obsolete so check for glGetProcAddress first 2004-05-06 07:13:18 +00:00
Bill Currie 5099c05605 bring back my stuttering fixes 2004-05-04 21:59:17 +00:00
Bill Currie 0253b65718 general overview of the system 2004-05-04 04:58:02 +00:00
Bill Currie 5c82f48f41 fix logging of svc_deltapacketentities 2004-05-04 01:57:29 +00:00
Bill Currie 9ed9832789 bring back the alpha setting for dlights (finally found out what it was
for) and "fix" the wayward dlights in mvds: caused by svc_muzzleflash being
written before the player updates. Should probably fix properly that in the
server too.
2004-05-03 06:21:39 +00:00
Bill Currie 57ffcae9fe remove some dead code 2004-05-03 04:52:00 +00:00
Bill Currie 406d596178 don't allow recording while playing a demo 2004-05-03 03:49:02 +00:00
Bill Currie fc4211c257 the rest of Grievre's lighting tweaks 2004-05-02 21:21:00 +00:00
Bill Currie c6768b4c5b bring in fixes from 0.5.5 branch 2004-05-02 21:00:25 +00:00
Bill Currie adf50949e2 slightly modified version of Grievre's fix for black models on an unlit map 2004-05-02 20:40:09 +00:00
Bill Currie 4d2300ff11 finally support png 2004-05-01 04:14:59 +00:00
Bill Currie 1a9ca12bcf can't use None due to the math 2004-05-01 03:41:51 +00:00
Bill Currie 3f6b2fd87b has some issues, but support writting to stdout 2004-05-01 03:39:33 +00:00
Bill Currie 7205e10f94 fun tool to display item info in a map (using an already extracted entity
file). use as a filter
2004-05-01 03:21:42 +00:00
Bill Currie 42c88b23fc correct the help output 2004-04-30 21:52:17 +00:00
Bill Currie a12074c1a6 can now extract entities from foo.bsp to foo.ent 2004-04-30 21:51:00 +00:00
Bill Currie 8b2eb9e73e cleanup and add the recent fixes 2004-04-29 04:10:49 +00:00
Bill Currie c99a011f21 make sure sample length is never 0 2004-04-29 03:00:25 +00:00
Bill Currie c456eb1f80 fix a 64bit warning 2004-04-29 01:13:37 +00:00