mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 04:21:51 +00:00
cleanup and add the recent fixes
This commit is contained in:
parent
c99a011f21
commit
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1 changed files with 168 additions and 158 deletions
326
NEWS
326
NEWS
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@ -2,164 +2,174 @@ NEWS for the QuakeForge project
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-------------------------------
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Changes from 0.5.4
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o bring back a bunch of fixes from 0.5.3 (including news items) that got
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lost in the rushed release of 0.5.4
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o more cvar renaming: scr_consize -> con_size, scr_conspeed -> con_speed,
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gl_conalpha -> con_alpha, vid_conwidth -> con_width,
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vid_conheight -> con_height, show_fps -> hud_fps, show_ping -> hud_ping,
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show_pl -> hud_pl, show_time -> hud_time,
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show_scoresuid -> hud_scoreboard_uid
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o demo_speed no longer affects console scrolling or cursor blink rate
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o save game loading fixed
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o FPS display now updated every 0.2 seconds and displays to the tenth of
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an fps
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o qfcc conforms better to Objective-C sematics
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o Object root class revamped
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o qfcc's "struct" support closer to that of C (ie, separate namespace)
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o minor improvement s to statement printing (pr_debug >= 1)
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o qfcc how supports the "unsigned" type (32 bit unsigned integer)
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o improper placement of fullscreen window on startup in -x11 and -glx fixed
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(ie, starting with +set vid_fullscreen 1)
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o correct handling of ! and &&/|| for traditional code
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o QNX fixes from Mike Gorchak <mike@malva.ua>
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o DirectX is now the default sound driver for windows
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o progs debug/disassemble improvements
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o plug most (if not all) potential buffer overflows
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o qfcc linker error message improvements
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o renderer speedups
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o demo_quit cvar to cause qf to quit automaticly at the end of a timedemo
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to make automation of profiling easier
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o better error checking in qfcc
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o qfbsp no longer zaps the bsp file when given a bsp instead of a map when
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compiling a map
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o PNG support thanks to DrSpliff
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o progs version update due to missing pointer in the symtab struct
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o qfcc: can cast between pointers and integers
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o server clients work with mvds
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o never allow IP ports < 1024
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o prettier particles. affected by gravity in qw (protocol restrictions in
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nq)
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o Darwin compile fixes
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o fix a segfault when using 1 component lightmaps
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o don't display the connect message when +connect is given on the command
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line (thanks to Qize)
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o qfbsp: better whilespace support for windows
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o qfbsp: bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft
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texture alighnment, partial "point of plane" autocorrection, hipnotic
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entity rotation
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o qfbsp: watervis support
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o mouse acceleration support in X11 thanks to Qize
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o qfbsp: handle multiple wad files properly
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o fix alpha blending in 2d mode when 3d has never been rendered
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o don't flush garbage to the screen on the first render frame
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o qfbsp: remove many arbitrary limits (edgs, points on windong, tokens and
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keys)
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o qflight: colored lighting support (from LordHavoc's hlight)
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o qflight: use vis data to speed up light passes
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o ALSA 0.5 support dropped
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o ALSA 1.x support is "alsa", 0.9 is "alsa0_9" (only one is built)
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o MIDI BGM support using libWildMidi
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o pak: can specify files to extract from a pak
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o GIB objects
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o qflight: gzipped bsp support (reading only)
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o qflight: threading works
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o qfbsp: force axis aligned planes to truely be axis aligned (fixes
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degenerate polygons being generated by ClipWinding)
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o external conchars thanks to DrSpliff
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o qfcc: --traditional operator precedence conforms to qcc but --advanced to
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C
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o qfcc: --traditional is default for progs.src and --advanced for separate
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compilation
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o qfcc: much better qcc conformance in general for --traditional
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o don't parse qsg protocol bits if the server isn't qsg compliant
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o GIB functions and methods support named arguments
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o qfcc: short circuit logic for && and || (breaks --traditional when
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enabled)
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o sv_logfile gets flushed on each print
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o qfcc: more informative error reporting
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o qfcc: if (const) now works properly (though dead code doesn't get
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eliminated)
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o many server features taken from QWE/mvdsv (HighlandeR): most notably
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ktpro support
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o progs string revamp: temp strings (eg, result from string + string) get
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freed when the creating funciton exits
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o nq deathmatch score fix from xi
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o find radius bug fixes thanks to Grievre
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o Luma texture support for brush models (From Fuh, by way of Grievre)
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o --disable-static now works thanks to raorn
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o new internal printf engine for progs
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o treat server clients like non-client entities for GIB "frag" event
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o report all bad builtins rather than just the first. make the bad builtin
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number a warning and provide a suitable function in case the function is
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called: allows progs with bad (but unused) builtins to run anyway
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o expand ~ for fs_dirconf
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o progs dump print an address if the def name is blank
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o qfcc: allow constant expressions to be used for builtin numbers
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o don't write config.cfg until /after/ it's been read :)
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o wad utilty along the lines of pak. can't yet be used for wad creation
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(that's a little more complicated), but it can be used for listing and
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extracting the contents of a wad file. watch out for *foo :)
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o ATI's libGL needs to be loaded with global symbols in order to work
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properly
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o qfbsp: bsp to prt support (for watervising sourceless maps)
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o qfbsp: can now dump a map's textures to a wad file
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o oss sound doesn't block if the sound device is busy (from Grievre)
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o add snd_bits/rate/stereo cvars to win and dx sound targets
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o file based cd plugin from ashridah. oggs, wavs and midis can now be used
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for background music. default cd plugin for all platforms
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o qfdefs nuked. no longer needed as "standard" progs get resolved staticly
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o qfcc: better constant folding with auto-conversion between scalar types
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o many menu improvements
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o win32 server console now has working input
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o curses server console scrollback works
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o ruamoko math functions from Grievre
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o qfcc: warn on if (a = b)
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o TruForm support. Controlled by gl_tessellate
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o qflight: OpenQuartz's extentions (except -ikmap) brought in. id's light
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model is default
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o qflight: support properties files for setting default light settings for
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different light entity types
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o while not yet perfect, qfprogs now works with qfo files
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o qfcc: better detection of function calls in binary expressions
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o qfvis: support old-style portal files again
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o Improvements in time accounting. Accurate to +-0.5ms, instead of -1,0
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like others. Based on Grievre's and zquake's code
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o mangled sounds on gamedir change fixed thanks to Grievre
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o qfbsp: various impovements from Vic via hqbsp (lordhavoc)
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o qfcc: give temp defs a name, making it easier to read disassembly output
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o qfcc: ensure a op= b treats b as if it was (b)
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o qfcc: ; at end of functions optional. C style function declarations
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available
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o new opcode: state.f. same as state, but takes a 3rd float operand to
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specify the step for calculating nextthink. accessed using
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[frame, think, step] (state is [frame, think])
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o qfcc: non-const expressions for frame in state operator valid
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o qfcc: computed functions for state think allowed
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o qfcc: change --include FILE to pre-include a file rather than add a
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directory search path. Maps to -include FILE on the cpp command line.
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o mtex support for world rendering.
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o qfcc: all warnings (except for @self and self) are now fully controllable
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o progs handle x % 0 by giving a 0 result
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o qfcc: --traditional now auto-inits uninitialized local vars
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o alias models us GL lighting
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o support for 7 mouse buttons
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o all archived cvars get written to config.cfg prefixed with "seta" (new
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command that sets the archive bit)
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o x11/glx fullscreen toggling fixes (window placement, mouse input etc)
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o add optional reason to kick and ban for qw-server
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o qflight: spotlight now works
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o DrSpliff's qfadmin script updated
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o quaternion support in progs engine and qfcc
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o optionally allow recomte commands from a specified host address
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o add a -novideo option to fbdev target to allow for headless operation
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o full path reporting when writing screenshots
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o one level of .. allowed in file access (eg, exec ../configs/foo.cfg)
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o add r_norefresh support to sw and sw32 and rename the console side of the
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cvar to cooperate better with the evil in customtf
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o new cvar from Grievre to control "fake" filtering and change the fake
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kick default
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o qfcc: fast-float code option (defaults to on). kills almost 3000
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statements from prozac
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o General enhancements
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* bring back a bunch of fixes from 0.5.3 (including news items) that
|
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got lost in the rushed release of 0.5.4
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* more cvar renaming: scr_consize -> con_size, scr_conspeed ->
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con_speed, gl_conalpha -> con_alpha, vid_conwidth -> con_width,
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vid_conheight -> con_height, show_fps -> hud_fps, show_ping ->
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hud_ping, show_pl -> hud_pl, show_time -> hud_time, show_scoresuid ->
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hud_scoreboard_uid
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* demo_speed no longer affects console scrolling or cursor blink rate
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* save game loading fixed
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* FPS display now updated every 0.2 seconds and displays to the tenth
|
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of an fps
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* improper placement of fullscreen window on startup in -x11 and -glx
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fixed (ie, starting with +set vid_fullscreen 1)
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* QNX fixes from Mike Gorchak <mike@malva.ua>
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* DirectX is now the default sound driver for windows
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* renderer speedups
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* demo_quit cvar to cause qf to quit automaticly at the end of a
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timedemo to make automation of profiling easier
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* server clients work with mvds
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* never allow IP ports < 1024
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* prettier particles. affected by gravity in qw (protocol restrictions
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in nq)
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* Darwin compile fixes
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* fix a segfault when using 1 component lightmaps
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* don't display the connect message when +connect is given on the
|
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command line (thanks to Qize)
|
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* mouse acceleration support in X11 thanks to Qize
|
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* fix alpha blending in 2d mode when 3d has never been rendered
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* don't flush garbage to the screen on the first render frame
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* PNG support thanks to DrSpliff
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* ALSA 0.5 support dropped
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* ALSA 1.x support is "alsa", 0.9 is "alsa0_9" (only one is built)
|
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* MIDI BGM support using libWildMidi
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* GIB objects
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* external conchars thanks to DrSpliff
|
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* sv_logfile gets flushed on each print
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* don't parse qsg protocol bits if the server isn't qsg compliant
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* GIB functions and methods support named arguments
|
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* many server features taken from QWE/mvdsv (HighlandeR): most notably
|
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ktpro support
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* plug most (if not all) potential buffer overflows
|
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* nq deathmatch score fix from xi
|
||||
* find radius bug fixes thanks to Grievre
|
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* Luma texture support for brush models (From Fuh, by way of Grievre)
|
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* --disable-static now works thanks to raorn
|
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* treat server clients like non-client entities for GIB "frag" event
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* expand ~ for fs_dirconf
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* don't write config.cfg until /after/ it's been read :)
|
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* ATI's libGL needs to be loaded with global symbols in order to work
|
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properly
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* oss sound doesn't block if the sound device is busy (from Grievre)
|
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* add snd_bits/rate/stereo cvars to win and dx sound targets
|
||||
* file based cd plugin from ashridah. oggs, wavs and midis can now be
|
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used for background music. default cd plugin for all platforms
|
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* many menu improvements
|
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* win32 server console now has working input
|
||||
* curses server console scrollback works
|
||||
* qfdefs nuked. no longer needed as "standard" progs get resolved
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staticly
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* TruForm support. Controlled by gl_tessellate
|
||||
* Improvements in time accounting. Accurate to +-0.5ms, instead of -1,0
|
||||
like others. Based on Grievre's and zquake's code
|
||||
* mangled sounds on gamedir change fixed thanks to Grievre
|
||||
* mtex support for world rendering.
|
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* alias models us GL lighting
|
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* support for 7 mouse buttons
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* all archived cvars get written to config.cfg prefixed with "seta"
|
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(new command that sets the archive bit)
|
||||
* x11/glx fullscreen toggling fixes (window placement, mouse input etc)
|
||||
* add optional reason to kick and ban for qw-server
|
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* DrSpliff's qfadmin script updated
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||||
* quaternion support in progs engine and qfcc
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* optionally allow recomte commands from a specified host address
|
||||
* add a -novideo option to fbdev target to allow for headless operation
|
||||
* full path reporting when writing screenshots
|
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* one level of .. allowed in file access (eg, exec ../configs/foo.cfg)
|
||||
* add r_norefresh support to sw and sw32 and rename the console side of
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the cvar to cooperate better with the evil in customtf
|
||||
* new cvar from Grievre to control "fake" filtering and change the fake
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kick default
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* fix bug where certain looped sounds would cause a hang
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* 64 bit compile fixes
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o qfcc enhancements.
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* conforms better to Objective-C sematics
|
||||
* "struct" support closer to that of C (ie, separate namespace)
|
||||
* now supports the "unsigned" type (32 bit unsigned integer)
|
||||
* correct handling of ! and &&/|| for traditional code
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||||
* linker error message improvements
|
||||
* better error checking in
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* can cast between pointers and integers
|
||||
* --traditional operator precedence conforms to qcc but --advanced to C
|
||||
* --traditional is default for progs.src and --advanced for separate
|
||||
compilation
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* much better qcc conformance in general for --traditional
|
||||
* more informative error reporting
|
||||
* if (const) now works properly (though dead code doesn't get
|
||||
eliminated)
|
||||
* allow constant expressions to be used for builtin numbers
|
||||
* better constant folding with auto-conversion between scalar types
|
||||
* warn on if (a = b)
|
||||
* better detection of function calls in binary expressions
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||||
* give temp defs a name, making it easier to read disassembly output
|
||||
* ensure a op= b treats b as if it was (b)
|
||||
* ; at end of functions optional. C style function declarations
|
||||
available
|
||||
* short circuit logic for && and || (breaks --traditional when enabled)
|
||||
* non-const expressions for frame in state operator valid
|
||||
* computed functions for state think allowed
|
||||
* change --include FILE to pre-include a file rather than add a
|
||||
directory search path. Maps to -include FILE on the cpp command line.
|
||||
* all warnings (except for @self and self) are now fully controllable
|
||||
* --traditional now auto-inits uninitialized local vars
|
||||
* fast-float code option (defaults to on). kills almost 3000 statements
|
||||
from prozac
|
||||
o tools enhancements
|
||||
* wad utilty along the lines of pak. can't yet be used for wad creation
|
||||
(that's a little more complicated), but it can be used for listing
|
||||
and extracting the contents of a wad file. watch out for *foo :)
|
||||
* qfbsp
|
||||
- no longer zaps the bsp file when given a bsp instead of a map
|
||||
when compiling a map
|
||||
- watervis support
|
||||
- handle multiple wad files properly
|
||||
- better whilespace support for windows
|
||||
- bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft
|
||||
texture alighnment, partial "point of plane" autocorrection,
|
||||
hipnotic entity rotation
|
||||
- remove many arbitrary limits (edgs, points on windong, tokens and
|
||||
keys)
|
||||
- force axis aligned planes to truely be axis aligned (fixes
|
||||
degenerate polygons being generated by ClipWinding)
|
||||
- bsp to prt support (for watervising sourceless maps)
|
||||
- can now dump a map's textures to a wad file
|
||||
- various impovements from Vic via hqbsp (lordhavoc)
|
||||
* qflight
|
||||
- colored lighting support (from LordHavoc's hlight)
|
||||
- use vis data to speed up light passes
|
||||
- gzipped bsp support (reading only)
|
||||
- threading works
|
||||
- OpenQuartz's extentions (except -ikmap) brought in. id's light
|
||||
model is default
|
||||
- support properties files for setting default light settings for
|
||||
different light entity types
|
||||
- spotlight now works
|
||||
* pak
|
||||
- can specify files to extract from a pak
|
||||
* qfvis
|
||||
- support old-style portal files again
|
||||
o Progs engine/Ruamoko enhancements
|
||||
* Object root class revamped
|
||||
* progs debug/disassemble improvements
|
||||
* progs version update due to missing pointer in the symtab struct
|
||||
|
||||
* progs string revamp: temp strings (eg, result from string + string)
|
||||
get freed when the creating funciton exits
|
||||
* new internal printf engine for progs
|
||||
* report all bad builtins rather than just the first. make the bad
|
||||
builtin number a warning and provide a suitable function in case the
|
||||
function is called: allows progs with bad (but unused) builtins to
|
||||
run anyway
|
||||
* progs dump print an address if the def name is blank
|
||||
* ruamoko math functions from Grievre
|
||||
* while not yet perfect, qfprogs now works with qfo files
|
||||
* new opcode: state.f. same as state, but takes a 3rd float operand to
|
||||
specify the step for calculating nextthink. accessed using
|
||||
[frame, think, step] (state is [frame, think])
|
||||
* progs handle x % 0 by giving a 0 result
|
||||
|
||||
Changes from 0.5.3
|
||||
o CRITICAL: exploitable buffer overflow in qw-server fixed
|
||||
|
|
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