Bill Currie
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125952d17d
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Un-hardcode the light distance.
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2012-09-03 14:34:27 +09:00 |
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Bill Currie
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dfaf28001a
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Create colored boxes for sized entity classes.
The data is taken from the parsed entity class data. No error checking is
done yet.
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2012-09-03 14:33:32 +09:00 |
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Bill Currie
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ffcd78bc28
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Add other entities as empties.
For now until I get entity class data importing sorted out. The empties are
set to display as size 8 cubes (+/-8bu).
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2012-08-30 19:56:08 +09:00 |
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Bill Currie
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4b5242104a
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Add lights from the map to the scene.
Only the very basics are done at this stage, but things look reasonable.
The lamp energy might need tweaking.
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2012-08-30 17:34:05 +09:00 |
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Bill Currie
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5d2b2639d0
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Generate geometry for entities with brushes.
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2012-08-30 14:50:19 +09:00 |
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Bill Currie
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15a906aadb
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Get map parsing pretty much working.
No geometry is created yet.
Both id and quest formats are supported.
e1m1.map parses in less than two seconds on my system.
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2012-08-30 13:19:30 +09:00 |
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