Commit graph

13 commits

Author SHA1 Message Date
Bill Currie
05a8b981a5 Use QF's property lists for the project file. 2010-10-04 19:43:33 +09:00
Jeff Teunissen
102cf9bca9 install images into Resources
Install the button icons into the app when we make it.
2010-10-01 05:51:43 -04:00
Jeff Teunissen
5588d9d782 find $GNUSTEP_MAKEFILES
Enable locating the GNUstep makefiles using the various schemes available
(in order of reliability), eventually reaching a hardcoded default.
2010-09-29 18:46:34 -04:00
Bill Currie
d87b338b4e Get help working (for what it is worth). 2010-09-26 13:50:21 +09:00
Bill Currie
3af9f1b9f2 Accidently commited a failed experiment. 2010-09-26 13:50:19 +09:00
Bill Currie
077def90f6 Finish the gorm file, for certain values of finished. 2010-09-26 13:50:19 +09:00
Bill Currie
eba4402d8e Get map loading sort-of working.
Segfaults, but the Map class can now be instantiated.
2010-09-26 13:50:18 +09:00
Bill Currie
68a55eaf8d Get some screen updates happening. 2010-09-26 13:50:18 +09:00
Bill Currie
4d3cd613df For now, build an app rather than a bundle. 2010-09-26 13:50:18 +09:00
Bill Currie
b336ba79f1 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-09-26 13:50:17 +09:00
Bill Currie
71dab805de Add the rest of the files which I know to build. 2010-09-26 13:50:17 +09:00
Bill Currie
44dd62d369 Make MapEdit (QuakeEd) compile.
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-09-26 13:50:17 +09:00
Bill Currie
48a5ad0d36 my WIP on porting QuakeEd to GNUstep/QuakeForge 2003-03-18 19:48:24 +00:00