Bill Currie
05a8b981a5
Use QF's property lists for the project file.
2010-10-04 19:43:33 +09:00
Jeff Teunissen
102cf9bca9
install images into Resources
...
Install the button icons into the app when we make it.
2010-10-01 05:51:43 -04:00
Jeff Teunissen
5588d9d782
find $GNUSTEP_MAKEFILES
...
Enable locating the GNUstep makefiles using the various schemes available
(in order of reliability), eventually reaching a hardcoded default.
2010-09-29 18:46:34 -04:00
Bill Currie
d87b338b4e
Get help working (for what it is worth).
2010-09-26 13:50:21 +09:00
Bill Currie
3af9f1b9f2
Accidently commited a failed experiment.
2010-09-26 13:50:19 +09:00
Bill Currie
077def90f6
Finish the gorm file, for certain values of finished.
2010-09-26 13:50:19 +09:00
Bill Currie
eba4402d8e
Get map loading sort-of working.
...
Segfaults, but the Map class can now be instantiated.
2010-09-26 13:50:18 +09:00
Bill Currie
68a55eaf8d
Get some screen updates happening.
2010-09-26 13:50:18 +09:00
Bill Currie
4d3cd613df
For now, build an app rather than a bundle.
2010-09-26 13:50:18 +09:00
Bill Currie
b336ba79f1
Finally, everything does compile.
...
However, it still won't work (no gorm, commented code, ...).
Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-09-26 13:50:17 +09:00
Bill Currie
71dab805de
Add the rest of the files which I know to build.
2010-09-26 13:50:17 +09:00
Bill Currie
44dd62d369
Make MapEdit (QuakeEd) compile.
...
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-09-26 13:50:17 +09:00
Bill Currie
48a5ad0d36
my WIP on porting QuakeEd to GNUstep/QuakeForge
2003-03-18 19:48:24 +00:00