Bill Currie
3f50758b01
make sure pcx is initialized
2004-05-11 07:27:27 +00:00
Bill Currie
f2d7d97319
Grievre's fix for his weirdness when toggling fullscren. Thanks Grievre
2004-05-10 01:17:55 +00:00
Bill Currie
67f913289c
move wad_extract into the wad utility and make QFS_CreatePath more
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generally usable
2004-05-09 22:58:37 +00:00
Bill Currie
8a237169c3
patches to allow for multiple view ports
2004-05-07 03:54:35 +00:00
Bill Currie
4f71b39827
it seems glGetProcAddressARB is obsolete so check for glGetProcAddress first
2004-05-06 07:13:18 +00:00
Bill Currie
9ed9832789
bring back the alpha setting for dlights (finally found out what it was
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for) and "fix" the wayward dlights in mvds: caused by svc_muzzleflash being
written before the player updates. Should probably fix properly that in the
server too.
2004-05-03 06:21:39 +00:00
Bill Currie
57ffcae9fe
remove some dead code
2004-05-03 04:52:00 +00:00
Bill Currie
fc4211c257
the rest of Grievre's lighting tweaks
2004-05-02 21:21:00 +00:00
Bill Currie
adf50949e2
slightly modified version of Grievre's fix for black models on an unlit map
2004-05-02 20:40:09 +00:00
Bill Currie
c99a011f21
make sure sample length is never 0
2004-04-29 03:00:25 +00:00
Bill Currie
c456eb1f80
fix a 64bit warning
2004-04-29 01:13:37 +00:00
Ragnvald Maartmann-Moe IV
f0d9008fa4
Swap normal/vertex order to match order they are accessed in during render.
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Optimization from Grievre.
Also fix a minimum light clamping to actually be applied.
2004-04-28 20:27:11 +00:00
Bill Currie
1c0735d0c9
* taniwha mutters about end-runs (sorry, Grievre)
2004-04-28 04:07:50 +00:00
Bill Currie
785307fd9a
Grievre's lighting tweeks
2004-04-27 22:18:23 +00:00
Brian Koropoff
c16194cf76
Disable libQFobject from being built or used, since it doesn't serve
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any purpose right now.
2004-04-27 21:58:21 +00:00
Brian Koropoff
409ba9887f
Last few changes to libQFobject, in case anyone wants to use the code
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for something.
2004-04-27 21:56:26 +00:00
Bill Currie
2d671955fb
fix an oopsie that broke skyboxlist (early morning paper routes are bad for
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coding:)
2004-04-23 22:53:39 +00:00
Bill Currie
616be68bdd
strip parameter to QFS_FilelistFill and add rua support
2004-04-20 22:52:09 +00:00
Bill Currie
e8f9761d33
move the filelist building code into quakefs
2004-04-20 22:25:52 +00:00
Bill Currie
dd989c18ff
fix a braino
2004-04-16 04:21:16 +00:00
Bill Currie
1f9d75a7c7
add r_norefresh support to sw and sw32 and rename the console side of the
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cvar to get around the evil in customtf
2004-04-16 03:24:10 +00:00
Bill Currie
b62f3c98d9
full path reporting when writing screenshots
2004-04-14 03:31:08 +00:00
Bill Currie
31b867a08e
rework contains_updir to allow a specified number of ..s. QFS_FOpenFile now
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allows one .. in the path (won't be able to find any files in a pak file
and is horribly inefficient, but oh well)
2004-04-14 02:15:14 +00:00
Bill Currie
1bf13a27b9
QFS_Open more secure and simplify contains_updir
2004-04-13 04:42:12 +00:00
Bill Currie
1fb50d2f08
don't create the path in QFS_Open if not writing
2004-04-13 03:38:16 +00:00
Bill Currie
45c304ffc0
add a -novideo option to allow for headless operation
2004-04-13 02:13:35 +00:00
Bill Currie
8fdd8a0888
make local command ip address checking sane
2004-04-12 23:38:09 +00:00
Brian Koropoff
8bbd7bc13a
For some reason, using static nested function as callback = segfault.
...
Fixed.
2004-04-09 18:18:19 +00:00
Bill Currie
4c4f40f137
fix a few bugs. basics seem to be working
2004-04-08 05:13:24 +00:00
Bill Currie
633dada682
quaternion conjugate support (engine side)
2004-04-08 04:57:17 +00:00
Bill Currie
fc2413ff72
more quaternion work (should be working, haven't come up with tests yet)
2004-04-08 03:32:14 +00:00
Bill Currie
4882005a49
compile fixes (oops) and start working on quaternion support in qfcc
2004-04-08 02:33:20 +00:00
Bill Currie
8d6f634f30
engine side quaternion support
2004-04-08 00:56:30 +00:00
Bill Currie
39685d0c63
more readability and add the quaternion functions
2004-04-07 18:01:45 +00:00
Bill Currie
49f8787450
fix up some accidental asm compilation when it's not wanted
2004-04-04 05:34:20 +00:00
Chris Ison
5dcdd2c194
fixed stalls and mis-placed rocket which was seen only in the cygwin->mingw32 builds, also removed redundant stdin_ready code and forcing of timeout setting for win32 build
2004-03-26 02:52:47 +00:00
Bill Currie
969cf7ac66
make sure the mouse input updates properly when going from fullscreen to
...
windowed
2004-03-22 03:23:59 +00:00
Bill Currie
23e8ef1dd8
do the viewport forcing in configure_notify. fixes Grievre's uncentered
...
viewport
2004-03-22 02:16:41 +00:00
Bill Currie
4b33ba547a
don't know why the expose event was being waited for. doesn't seem to be
...
needed (now, anyway) when going windowed and causes lockup when starting
fullscreen
2004-03-21 20:21:57 +00:00
Bill Currie
7feaa3d631
Want for the mouse to move when going fullscreen before moving the
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viewport. This should fix the uncetnered viewport when going fullscreen.
Also discard mouse events caused by fullscreen toggling to avoid chaning
orientation.
2004-03-21 05:21:27 +00:00
Ragnvald Maartmann-Moe IV
db1f68347b
Fixes compilation with current GCC. Also a safety improvement (if macro should
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use param more than once), taniwha tells me.
2004-03-21 04:59:02 +00:00
Bill Currie
0b808b0c49
so that's why you would want to use XMaskEvent... don't lose the FocusIn
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and EnterNotify events when starting fullscreened
2004-03-21 00:34:24 +00:00
Bill Currie
60ca9854aa
dead code removal
2004-03-19 21:12:12 +00:00
Bill Currie
78fd6d2513
minor cleanup of window position handling. hopefully no more window off
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screen issues (wait for ConfigureNotify instead of MapNotify on window
creation (ConfigureNotify gives us our window position)).
2004-03-19 20:24:26 +00:00
Bill Currie
9099baeb6d
minor cleanups preparing for an overhaul
2004-03-18 06:05:59 +00:00
Bill Currie
142127f89d
even better, use seta (new command) instead so config.cfg automaticly sets
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the archive bit
2004-03-18 05:58:06 +00:00
Bill Currie
0c82006bd8
all archived cvars now get written to the config file prefixed with set
2004-03-18 05:45:45 +00:00
Bill Currie
4f79d8ce0a
hopefully more correct surface marking for dlights
2004-03-17 04:53:10 +00:00
Bill Currie
6c1c39c4d2
don't fudge the maxdist by 0.75. no clue why that was done, but it was the
...
cause of the bogusly lit surfaces (not sure why, though. imaginary numbers,
maybe?). timedemo runs are a little more variable :/
2004-03-17 04:47:55 +00:00
Bill Currie
e24cbd75e0
M_BUTTON6 and M_BUTTON7. nuff said :)
2004-03-16 04:12:28 +00:00