quakeforge/libs
Bill Currie 6c1c39c4d2 don't fudge the maxdist by 0.75. no clue why that was done, but it was the
cause of the bogusly lit surfaces (not sure why, though. imaginary numbers,
maybe?). timedemo runs are a little more variable :/
2004-03-17 04:47:55 +00:00
..
audio Slightly ugly fix for an optimization bug. 2004-03-01 21:09:56 +00:00
console final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
gamecode handle x % 0 by giving a 0 result 2004-02-20 00:25:08 +00:00
gib don't know why I thought gib depended on console... 2004-01-21 04:49:28 +00:00
image several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
models do some sanity checking on the header lumps in case of truncated file 2004-02-29 04:24:42 +00:00
net a bit more netchan cleanup 2004-02-19 23:06:47 +00:00
object several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
qw move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the 2004-02-22 05:40:08 +00:00
ruamoko rename Cvar_GetCvarString to Cvar_GetString and add 2004-02-14 02:56:29 +00:00
util fix Qgets for when zlib isn't available 2004-02-29 07:12:05 +00:00
video don't fudge the maxdist by 0.75. no clue why that was done, but it was the 2004-03-17 04:47:55 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00