Commit graph

4319 commits

Author SHA1 Message Date
Bill Currie
aaa6c2a2b0 fix some warnings picked up by ia-64 2003-02-12 23:29:16 +00:00
Bill Currie
55d61f4269 put the plugins back into ${libdir}/quakeforge ('twas a mis-understanding) 2003-02-12 22:51:14 +00:00
Bill Currie
1051b8c748 missed a net.h -> netmain.h 2003-02-12 20:08:55 +00:00
Bill Currie
8ff653a142 forgot to clean up the net headers 2003-02-12 19:41:44 +00:00
Bill Currie
84f90f904c more cleanup 2003-02-12 18:36:14 +00:00
Bill Currie
7e968f0837 fix up unknown packet output 2003-02-12 17:46:48 +00:00
Bill Currie
5c6b3c1968 various cleanups 2003-02-12 17:15:03 +00:00
Bill Currie
aee559cd4c don't ask for the qw and nq net libs :P 2003-02-12 15:38:39 +00:00
Ragnvald Maartmann-Moe IV
3fbb55f8ad More variable declares in the middle of functions. gcc 2.95 does not seem to like this at all... 2003-02-12 06:53:38 +00:00
Ragnvald Maartmann-Moe IV
872c2f5c5f Attempt to fix alphageek's compile problem, and clean up other horrors. 2003-02-12 06:24:30 +00:00
Bill Currie
e74d05c12b oops, didn't mean to link hw-master staticly 2003-02-12 04:48:45 +00:00
Bill Currie
cd448e12ce initialize the cmd and cvar stuff properly (hey, look, pretty console with
+set sv_use_curses 1:)
2003-02-12 02:39:24 +00:00
Bill Currie
21d8b4f8dc link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie
4bd1718475 re-arrange viewsize handling to fix the hud bug in glx 2003-02-11 21:24:27 +00:00
Bill Currie
eaa82b1439 IPv6 compile fixes from doneill (slightly modded) 2003-02-11 05:59:08 +00:00
Bill Currie
f7d29ae4c6 add alphageek's suggestion of "--without-tools" for server only build 2003-02-11 04:12:55 +00:00
Bill Currie
44985eb827 fix a typo 2003-02-10 22:09:33 +00:00
Bill Currie
bc0eb9f4f4 more obsolete network code nukage 2003-02-10 22:05:00 +00:00
Ragnvald Maartmann-Moe IV
408a9c7458 Notes on how to build just the server, for the impatient. 2003-02-10 22:00:38 +00:00
Bill Currie
80002a5151 these aren't supported anymore (not as if they're /really/ gone) 2003-02-10 21:56:04 +00:00
Bill Currie
f4fdbeee4d make the low level network code and packet logging less incentuous 2003-02-10 21:41:22 +00:00
Bill Currie
ab7c31032e link against the correct lib :P 2003-02-10 21:39:38 +00:00
Bill Currie
caa5579e39 don't need these any more 2003-02-10 21:10:28 +00:00
Bill Currie
920b5b2a29 cvs ignorage 2003-02-10 21:09:54 +00:00
Bill Currie
ee56645e76 d'oh 2003-02-10 21:06:30 +00:00
Bill Currie
36c67684a4 "it compiles, but it's a dirty hack" 2003-02-10 21:06:03 +00:00
Bill Currie
2dc7cbaef0 remove a redundant prototype 2003-02-10 21:04:50 +00:00
Bill Currie
6df2c9679b white space 2003-02-10 21:04:08 +00:00
Bill Currie
5ca662ae92 put in the beginnings of my hw-master port. /NOT/ tied into the build yet
so it won't affect 0.5.3 at all.
2003-02-10 19:31:45 +00:00
Bill Currie
d494be3594 fix for id1 no longer being created automaticly 2003-02-10 03:40:04 +00:00
Bill Currie
d86b431860 fix a couple of warnings 2003-02-10 03:19:54 +00:00
Ragnvald Maartmann-Moe IV
83f0901c17 Cleaned up fisheye code which totally ignored QF coding style.
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
2003-02-09 19:35:49 +00:00
Ragnvald Maartmann-Moe IV
76eb7917a7 More whitespace. 2003-02-09 10:18:43 +00:00
Ragnvald Maartmann-Moe IV
5466f33dff Whitespace, while I'm in the area... 2003-02-09 10:17:20 +00:00
Ragnvald Maartmann-Moe IV
22641c40fc Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
2003-02-09 10:15:20 +00:00
Bill Currie
7d46e1ce87 ditto 2003-02-07 22:53:35 +00:00
Bill Currie
b141f2b38e move $fs_sharepath/QFplugins to $fs_sharepath/QF/plugins 2003-02-07 22:52:17 +00:00
Bill Currie
74e56609b0 merge in the changes on the release_0_5_2 branch in preparation for 0.5.3 2003-02-07 22:03:03 +00:00
Bill Currie
1be25d5ddf don't install game.dat but do gzip it 2003-02-07 21:46:42 +00:00
Bill Currie
db0d67e5f6 include menu.dat in the packages. yay! 2003-02-07 21:46:17 +00:00
Bill Currie
137b56892f move menu.dat to its new home :) 2003-02-07 20:18:59 +00:00
Bill Currie
3ab4eb6545 Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
Bill Currie
c46b58f4b5 fix an oopsie 2003-02-05 05:16:51 +00:00
Bill Currie
c5f7138db8 emit clipnodes in the correct order 2003-02-05 05:06:14 +00:00
Bill Currie
7073afc0a4 port in OQ's detail, hint and skip brush/texture enhancements 2003-02-04 23:26:26 +00:00
Bill Currie
2dd8a6c39d grok quest's "map2" format (as well as the original) 2003-02-04 18:19:57 +00:00
Bill Currie
78a8e047ab d'oh, wrong branch 2003-02-04 17:02:35 +00:00
Bill Currie
3ca0759592 remove the null plugins from the packages (quakeforge-common.postinst might
not be correct)
2003-02-03 22:43:00 +00:00
Bill Currie
ab2aa3ae92 start merging in "map2" (quest) support 2003-02-03 22:42:13 +00:00
Bill Currie
06dc22af3d make "wait" work again. 2003-02-03 16:05:53 +00:00