Bill Currie
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664c640e42
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total merge of the particle system (except r_part.c isn't in qw yet)
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2001-05-18 19:58:49 +00:00 |
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Bill Currie
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6ee0692e58
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complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
and setting it up correctly
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2001-05-18 19:21:51 +00:00 |
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Bill Currie
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e75a2b96e9
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cl_entities[0] is no longer referred to in the sw renderer. insted,
r_worldentity is used.
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2001-05-18 17:50:19 +00:00 |
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Ragnvald Maartmann-Moe IV
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4206b93721
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diff noise reduction
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2001-05-15 19:00:53 +00:00 |
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Bill Currie
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eb65d61322
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more merge madness
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2001-05-15 03:27:55 +00:00 |
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Bill Currie
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afef935399
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95% merge gl_rmain.c
nq is actually generally working again, except alias models are black
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2001-05-14 06:47:38 +00:00 |
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Ragnvald Maartmann-Moe IV
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f6374b48ce
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First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
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2001-05-09 05:41:34 +00:00 |
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Ragnvald Maartmann-Moe IV
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66fafd3e0e
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
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Bill Currie
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a96536c896
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nuke commdef.h and clean up the results by putting its contents where they
belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
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2001-04-10 06:55:28 +00:00 |
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Bill Currie
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f78b973978
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move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
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2001-03-27 20:33:07 +00:00 |
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Ragnvald Maartmann-Moe IV
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efad87a4b7
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Fiend is getting full, but I force fed it some more typos anyways.
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2001-02-23 05:44:57 +00:00 |
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Bill Currie
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87854e1a0c
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
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