Commit Graph

7 Commits

Author SHA1 Message Date
Bill Currie 73e6e1684f FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00
Bill Currie 916b52f24c more diff S/N ratio improvements 2001-05-19 23:38:56 +00:00
Bill Currie ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Ragnvald Maartmann-Moe IV e7c2ed82db whitespace... 2001-05-15 21:13:07 +00:00
Ragnvald Maartmann-Moe IV 28c809d27e Alliteration Annoys Always 2001-05-11 01:01:27 +00:00
Bill Currie 2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Bill Currie eba467689a do the rename thing again (need to fix r_efrag and r_view, grr) 2001-04-04 21:47:21 +00:00
Renamed from nq/source/r_draw.c (Browse further)