Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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f10f59bb42
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don't try to write non-existant textures
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2004-05-11 07:26:33 +00:00 |
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Bill Currie
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3f6b2fd87b
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has some issues, but support writting to stdout
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2004-05-01 03:39:33 +00:00 |
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Bill Currie
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a12074c1a6
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can now extract entities from foo.bsp to foo.ent
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2004-04-30 21:51:00 +00:00 |
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Bill Currie
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31d970aca0
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can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
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2004-01-15 07:16:44 +00:00 |
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Bill Currie
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c31c97a6d9
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minor cleanup: LoadBSP really shouldn't be doing the bsp2prt stuff :)
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2004-01-13 03:02:25 +00:00 |
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Bill Currie
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d0a95aba9d
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t-juctions don't affect portals so don't mess with the loaded faces
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2004-01-12 02:09:42 +00:00 |
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Bill Currie
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dd3f9b2265
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qfbsp --portal foo.bsp now works :) produces identical results for simple
maps.
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2004-01-12 01:52:08 +00:00 |
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Bill Currie
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440e03374e
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first stab at getting bsp to portal working. produces a portal file that
looks ok at first glance but the numbers are a tad bogus. More loading
errors, I guess.
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2004-01-11 08:48:58 +00:00 |
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