Commit graph

110 commits

Author SHA1 Message Date
Bill Currie
79be73f507 we now require sdl 1.2 for sdl support 2001-08-23 20:28:41 +00:00
Adam Olsen
cad42cbc78 Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected.  Please report them :)
2001-08-23 04:01:46 +00:00
Bill Currie
62d0845528 make --enable-debug the default 2001-08-22 22:02:15 +00:00
Adam Olsen
1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen
9ea52e8239 Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
Bill Currie
b645289c9b fix lex detection 2001-08-16 23:12:14 +00:00
Bill Currie
0d2b727103 default fbdev to enabled again 2001-08-16 22:32:57 +00:00
Adam Olsen
e3590642fb Moved the sound renderer into a seperate lib. You'll need to rerun
configure, else it won't build said lib and you'll get errors loading
sound plugins.
2001-08-15 21:03:10 +00:00
Bill Currie
0f56fea4e3 well, now that we're stuck with autoconf 2.50, we don't need those lines any
more
2001-08-04 06:00:23 +00:00
Bill Currie
8517e41635 due to libtool, we are forced to require autoconf 2.50 :/ 2001-08-04 05:34:20 +00:00
Renamed from configure.in (Browse further)