Bill Currie
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5859b3dd1f
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merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
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2001-04-14 21:22:08 +00:00 |
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Joseph Carter
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9ea0605558
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reverting this for Mercury
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2001-04-06 02:12:19 +00:00 |
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Joseph Carter
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c9ecc7a9d2
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The lighthalf qboolean is no more - replaced with a gl_lightmode callback
to do the job much more simply. Also replaced lighthalf_v with white_v on
the QW side.
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2001-04-05 17:28:28 +00:00 |
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Bill Currie
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f78b973978
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move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
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2001-03-27 20:33:07 +00:00 |
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Bill Currie
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1fce1ea12e
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run indent over all the .c files using qw's .indent.pro. The real reason for
this is I mistakenly did so while making some other changes (which I made sure
were NOT in the checkin:)
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2001-02-26 06:48:02 +00:00 |
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Bill Currie
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95f6db7775
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start merging stuff into libs/util and fix the concequences in nq. nq doesn't
build yet though (keys.c, *screen.c and *view.c) due to console fun.
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2001-02-21 19:35:06 +00:00 |
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Joseph Carter
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23ed09f249
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Slightly different gl_fires effect. taniwha may back this out if he hates
it, but I kinda like it.
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2001-02-20 23:36:50 +00:00 |
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Bill Currie
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87854e1a0c
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
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