Bill Currie
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b0c1294f8a
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remove some ancient build flags
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2007-03-08 11:31:59 +00:00 |
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Bill Currie
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48ba407984
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my old build scripts (handy test for checking into sf, too:)
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2007-03-07 14:28:51 +00:00 |
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Bill Currie
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b4ff94abdc
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(initial) pkg-config stuff for the main package
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2007-03-07 06:43:21 +00:00 |
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Bill Currie
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b1b87b4671
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add some comments about documentation (what little there is:/)
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2007-03-07 04:58:21 +00:00 |
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Bill Currie
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deadb4d9bc
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make sure trace.fraction is initialized
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2007-02-09 09:29:46 +00:00 |
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Bill Currie
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c3bb363fb6
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add controls settings (don't know if they work, or are used, but again, don't want to lose it)
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2007-02-09 09:25:03 +00:00 |
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Bill Currie
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7d1832052b
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not strictly accurate, but don't want to lose it
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2007-02-09 09:21:51 +00:00 |
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Bill Currie
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476dbce456
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seems MIPTEX means mipable textures, not the format
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2007-01-07 01:19:33 +00:00 |
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Bill Currie
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99e05d2188
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warning cleanup patch from raorn
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2007-01-06 21:31:03 +00:00 |
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Bill Currie
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24ab92e68d
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things seem to be working nicely in point mode
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2006-12-25 01:21:52 +00:00 |
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Bill Currie
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9a7e4bc5e6
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fix some comments
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2006-12-24 08:01:39 +00:00 |
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Bill Currie
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8dce95b4ba
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do some renaming of variables to save my sanity
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2006-12-24 06:34:12 +00:00 |
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Bill Currie
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46a74c831a
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don't go through the back side of walls
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2006-12-24 05:05:27 +00:00 |
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Bill Currie
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bcdf710316
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bah, missed those 0s
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2006-12-24 04:34:08 +00:00 |
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Bill Currie
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7624f2eb87
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still disabled, but put the box tracing code in the shared code
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2006-12-24 03:46:12 +00:00 |
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Bill Currie
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45d467d748
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
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Bill Currie
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b3a2759e5b
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oops, missed that somehow
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2006-12-24 03:03:41 +00:00 |
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Bill Currie
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a483f8670d
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use the vector/plane macros to clean up the code a bit
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2006-12-24 03:01:15 +00:00 |
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Bill Currie
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33f08b6a43
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add QFS_Open and QFS_WOpen
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2006-12-20 12:08:57 +00:00 |
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Bill Currie
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de5bf80eb8
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release the item after removing it from the array, rather than before
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2006-12-20 11:33:40 +00:00 |
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Bill Currie
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165600adc5
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fix a very severe d'oh (specifying width caused a segfault)
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2006-12-20 10:32:34 +00:00 |
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Bill Currie
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acd49060be
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why did we ever decide not to support %d?
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2006-12-20 08:45:49 +00:00 |
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Bill Currie
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4dba10d613
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support %c for sprintf and make sprintf return a return string rather than a temp string
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2006-12-19 14:15:27 +00:00 |
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Bill Currie
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d084264c3a
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don't barf on protocols that are used by multiple classes in the same object file.
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2006-12-19 12:17:42 +00:00 |
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Bill Currie
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e52633c492
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make protocol dump info more readable
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2006-12-19 11:53:18 +00:00 |
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Bill Currie
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961f30f846
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correct some harmless c&p errors
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2006-12-18 13:11:26 +00:00 |
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Bill Currie
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809ce1fb82
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fix some leak issues
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2006-12-16 14:00:00 +00:00 |
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Bill Currie
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68e7b3199d
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add finding elements
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2006-12-16 13:59:29 +00:00 |
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Bill Currie
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0bd92e439a
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fix an interal error caused by losing the error state
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2006-12-16 11:45:47 +00:00 |
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Bill Currie
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48d9d96005
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don't try to create multiple objects for the same protocol
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2006-12-16 08:09:10 +00:00 |
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Bill Currie
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904197c70e
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allow assignment of arrays to poitners
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2006-12-11 09:26:45 +00:00 |
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Bill Currie
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e9f49ca816
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allow static local vars
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2006-12-11 09:26:07 +00:00 |
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Bill Currie
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3f3ec6404d
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bare printf doesn't give very desirable results
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2006-12-09 08:44:10 +00:00 |
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Bill Currie
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b2b1cf89f4
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fix a nasty varargs bug
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2006-12-09 08:43:18 +00:00 |
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Bill Currie
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70ec9848e7
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add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string.
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2006-12-09 06:00:36 +00:00 |
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Bill Currie
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c290e9a988
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use plists for save-games. old save-games can still be read, but new ones will always be in the new format. might be a good idea to back up any old saves until more testing has been done.
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2006-12-09 02:35:44 +00:00 |
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Bill Currie
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9cbac0bbc1
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add array item removal
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2006-12-09 02:33:08 +00:00 |
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Bill Currie
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2a79f42eb5
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progs now internally uses plists for entity/global initialization, with support for direct conversion from id's format. This means that the entity string in a map (or the external ent file) can be a plist.
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2006-12-09 00:02:57 +00:00 |
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Bill Currie
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ab1102bcd0
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fix an open commment
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2006-12-07 13:40:00 +00:00 |
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Ragnvald Maartmann-Moe IV
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7e6698dff8
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automake 1.10, WHEE
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2006-12-07 09:52:57 +00:00 |
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Bill Currie
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6fbddc3d43
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
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Bill Currie
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c2b9d8d549
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fix some bugs found by figuring out why PR_RESET_PARAMS exists
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2006-12-05 09:55:37 +00:00 |
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Bill Currie
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42f1334b87
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I've discovered \par :)
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2006-12-04 13:08:52 +00:00 |
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Bill Currie
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5062930bad
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bit more cleanup and some documentation
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2006-12-03 06:25:57 +00:00 |
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Bill Currie
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f37cfefc5a
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fix the doxygen comments to produce proper docs
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2006-12-02 23:02:34 +00:00 |
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Bill Currie
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7bca4cf8af
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clean up the draw interface a bit
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2006-12-02 10:07:08 +00:00 |
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Bill Currie
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eeca330af2
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whitespace
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2006-12-02 06:51:41 +00:00 |
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Bill Currie
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a6c50b8edd
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use handles rather than pointers (whatever was I thinking?)
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2006-12-02 06:50:59 +00:00 |
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Bill Currie
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48f8bbd12e
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group the struct rules together
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2006-12-02 06:49:55 +00:00 |
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Bill Currie
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43b6aed397
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hopefully this works for both newer and older autoconf :P
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2006-12-01 14:51:15 +00:00 |
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