Bill Currie
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e2355aa357
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add --extract-hull which produces C structures for the clipping hull (currently only hull 0)
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2009-03-18 03:28:34 +00:00 |
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Bill Currie
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7c4a0725e1
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clean out unused functions
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2007-10-08 09:50:02 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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3f6b2fd87b
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has some issues, but support writting to stdout
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2004-05-01 03:39:33 +00:00 |
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Bill Currie
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42c88b23fc
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correct the help output
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2004-04-30 21:52:17 +00:00 |
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Bill Currie
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a12074c1a6
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can now extract entities from foo.bsp to foo.ent
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2004-04-30 21:51:00 +00:00 |
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Bill Currie
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31d970aca0
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can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
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2004-01-15 07:16:44 +00:00 |
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Bill Currie
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440e03374e
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first stab at getting bsp to portal working. produces a portal file that
looks ok at first glance but the numbers are a tad bogus. More loading
errors, I guess.
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2004-01-11 08:48:58 +00:00 |
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Bill Currie
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9297732f86
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fix a typo pointed out by IrcMonkey
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2003-09-11 18:11:20 +00:00 |
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Bill Currie
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194ea081eb
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hopefully add watervis support
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2003-09-03 23:04:30 +00:00 |
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Bill Currie
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6a687f5e45
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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4d9fb73b29
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use getopt and add wad search paths
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2002-09-20 21:48:34 +00:00 |
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