Commit graph

2843 commits

Author SHA1 Message Date
Bill Currie
6965642030 get ivars working better (need to get rid of self.) and [super ...] now
works.
2002-05-17 06:20:27 +00:00
Bill Currie
9d59915fdc it's a little hacky, but this might do better with keeping vid_gamma_avail
straight.
2002-05-17 03:17:33 +00:00
Bill Currie
91c4039495 add some functionality to qfprogs (globals and strings dumping) 2002-05-16 23:44:53 +00:00
Bill Currie
372c391737 initialize the string hash table with "" 2002-05-16 23:32:25 +00:00
Bill Currie
04d76ce1cf build the method_list struct with the correct type 2002-05-16 23:32:03 +00:00
Bill Currie
7cdbef2b11 make class_def return a correct def 2002-05-16 22:33:11 +00:00
Bill Currie
4908b3cf10 `initialize' the defs for the obj constructs 2002-05-16 21:57:03 +00:00
Bill Currie
eba5e68726 check whether the method is an instance or class method when comparing 2002-05-16 20:48:41 +00:00
Bill Currie
779174cb33 get object pointer assignmets working and some static typing as well 2002-05-16 20:20:23 +00:00
Bill Currie
73f4cb4c03 it seems object info emition works (needs more testing) 2002-05-15 23:24:19 +00:00
Brian Koropoff
4cb3a5087b Whoops. Fixed some GIB bugs. 2002-05-15 22:39:37 +00:00
Brian Koropoff
58e8a997f8 GIB: Added the writefile, legacy and eval commands and created the
beginnings of a GIB security model for console access by the server.
Fixed a bug in zoom.gib.
2002-05-15 22:14:17 +00:00
Bill Currie
539d0ac10e correct a bunch of syntax errors 2002-05-15 19:27:23 +00:00
Bill Currie
308fa78fc6 lots of obj work 2002-05-15 19:10:23 +00:00
Bill Currie
8f0661f5be correct the copyright year 2002-05-14 23:07:38 +00:00
Bill Currie
fe866e264e hopefully fix the nq-wgl crash 2002-05-14 21:30:23 +00:00
Bill Currie
22a5182efb put my email about the key binding system up 2002-05-14 17:55:23 +00:00
Bill Currie
6a5bbf6f0a memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
Bill Currie
1e0611e156 Sys_Error now makes sure all messages are terminated with a \n 2002-05-14 06:14:53 +00:00
Bill Currie
44dcf74627 strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
2002-05-14 06:12:29 +00:00
Bill Currie
6240c62cec this should fix the problems with building the master server on bsd systems 2002-05-13 21:53:52 +00:00
Bill Currie
2c0a20a887 fix the mis-generation of code for state-functions 2002-05-13 20:11:33 +00:00
Bill Currie
91779b04f7 new tool: qfprogs. currently only disassembles progs, but the idea is for it
to become a progs oriented nm, objdump etc
2002-05-13 19:37:36 +00:00
Brian Koropoff
09366866f7 GIB segfault fix 2002-05-12 20:28:19 +00:00
Brian Koropoff
f6697e0ef0 Fixed an oversight in Cmd_FreeBuffer in GIB and made a few misc. fixes 2002-05-11 20:44:59 +00:00
Brian Koropoff
6d37a9e48a Fixed up zoom.rc, renamed it to zoom.gib. Made alias with only one
argument print the contents of that alias.  Added the sleep command,
which works like wait but pauses for a certain number of seconds.
2002-05-11 06:09:50 +00:00
Bill Currie
69894d96c4 define the obj structs needed for the runtime 2002-05-11 04:04:30 +00:00
Bill Currie
9b516ff84f mild namespace cleanup 2002-05-11 03:37:36 +00:00
Brian Koropoff
56d033efa4 Auditted cmd.h and cmd.c to fix a bug, a few bits of useless code, and to
add some preliminary comments about all the functions.  I also rearranged
a lot of the functions to be more logically grouped.
2002-05-11 03:00:14 +00:00
Brian Koropoff
3fffa26fb4 Added thread support to GIB and cleaned up escape characters yet again.
With any luck it should actually work this time.  Added the getimpulse
command so that GIB scripts can check if an impulse command is pending
before sending their own.  Fixed all the memory leaks I could find.
QuakeC and GIB seem to be clean except for maybe one or two sneaky leaks
I can't track down.
2002-05-11 00:36:12 +00:00
Bill Currie
73e6cf062c implement type encoding 2002-05-10 23:19:57 +00:00
Bill Currie
c04785fe0f move sys/types.h 2002-05-10 18:39:59 +00:00
Bill Currie
672ba53f8b it's joy_*amp, not in_joy_*amp :/ 2002-05-10 16:37:41 +00:00
Bill Currie
32e69ff83a bah, /doc goes elsewhere :P 2002-05-10 16:32:56 +00:00
Bill Currie
552c0e8bd9 add a schematic for how the sensitivity cvars work 2002-05-10 16:28:11 +00:00
Bill Currie
b418701637 missing ; 2002-05-10 02:11:23 +00:00
Bill Currie
2cd716176a more progress 2002-05-10 00:00:23 +00:00
Bill Currie
f2b8dc7e7e more progress 2002-05-09 20:12:28 +00:00
Brian Koropoff
e4f740bf02 Buffers created for embedded commands are now marked with a special flag.
This allows Cmd_Return_f to decide which buffer it should return a value
to.  End result: you can put blocks of code with a return statement inside
an embedded command statement.  I hope nobody minded me using my
quakeforge.net account to code a bit :P
2002-05-09 20:12:12 +00:00
Bill Currie
55e54bd9f9 move the type and def externs to type.h 2002-05-09 17:11:14 +00:00
Bill Currie
f4fee3d7b2 add id as a type 2002-05-09 06:37:40 +00:00
Bill Currie
961d84e569 clean up of qfcc.h and shuffle around the predefined types 2002-05-09 06:34:48 +00:00
Bill Currie
1b875c8b06 work on getting obj expressions going 2002-05-08 23:12:49 +00:00
Brian Koropoff
4074999b9b Numerous enhancement and fixes to GIB, including index ranges, fixed
escape characters, and more.
2002-05-08 23:01:07 +00:00
Bill Currie
7f47447492 getting closer to emiting ObjQC code 2002-05-08 21:24:24 +00:00
Bill Currie
de86019d4b reverse the param order before building the function type and type check
varargs functions with specified params.
2002-05-08 17:33:28 +00:00
Bill Currie
b03bfa7a6e start working on the code generation for the Obj stuff 2002-05-08 05:55:57 +00:00
Bill Currie
b226d24b52 rework the param parsing to make selectors easier to handle 2002-05-08 05:15:19 +00:00
Bill Currie
d5b637ae06 first stab at implementing ObjC like features. The parser doesn't generate
any code for the new features yet (I need to learn more about how objc
/works/) but nothing seems to have been broken.
2002-05-07 16:55:54 +00:00
Bill Currie
985caa26f0 put the framerate cap back in for now as it's vital for net play. we need to
get network frames separated when not doing single player.
2002-05-07 04:32:28 +00:00