Bill Currie
|
3656d6fd59
|
compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
|
2001-08-29 17:45:53 +00:00 |
|
Bill Currie
|
abb1469364
|
fix a minor but important thinko that caused a nasty seg
|
2001-08-27 05:15:39 +00:00 |
|
Adam Olsen
|
5e4d7e4376
|
Add a sprintf builtin
|
2001-08-27 03:17:59 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
707c4aa44b
|
I like it better when quakeforge compiles.
-Werror feels otherwise.
*grmbl*
|
2001-08-26 13:24:38 +00:00 |
|
Adam Olsen
|
74e9786cd1
|
Extend PF_Find to support searching for different field types
|
2001-08-26 06:35:03 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
6e73ba0e7a
|
Whitespace, plus comment out unused code.
|
2001-08-26 01:08:09 +00:00 |
|
Adam Olsen
|
72f91dc9bc
|
comment cleanups, and a little harmless (?) bugglet fix in the
charcount builtin's error handling code.
|
2001-08-26 00:05:31 +00:00 |
|
Adam Olsen
|
e9ec5f867f
|
A few tweaks and cleanups
|
2001-08-22 05:37:50 +00:00 |
|
Adam Olsen
|
17ba7ef92f
|
- move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
|
2001-08-22 03:24:25 +00:00 |
|
Adam Olsen
|
1314c89b6c
|
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
|
2001-08-21 22:34:20 +00:00 |
|