Commit graph

5882 commits

Author SHA1 Message Date
Bill Currie
c50793b54a beginnings of a progs re-deffer tool to take care of stupid qc compilers that
strip def names.
2001-07-17 20:05:57 +00:00
Jeff Teunissen
bb7cf1b448 Grr. Make the list archives use [gak] GeoCrawler. 2001-07-17 17:47:53 +00:00
Bill Currie
159bc6147c create an "input line" object for the console so Con_ProcessInput can be used
in verious contexts
2001-07-17 16:46:51 +00:00
Bill Currie
bab80a0648 move the special keys out of the way of ascii codes (unless they represent
ascii codes (eg, K_ENTER)) and remove the magic number for the number of keys.
2001-07-17 15:51:56 +00:00
Jeff Teunissen
af366764de C preprocessor support for qfcc. Depends on the new parser. --enable-cpp
to activate.
2001-07-17 05:02:34 +00:00
Adam Olsen
e6f846756e console->pC_Init to general->p_Init, ditto for shutdown. I'm assuming
this is what taniwha meant.  Shoulda test-built ;)
2001-07-17 00:21:56 +00:00
Adam Olsen
8c3f799282 Make nq-* -dedicated work. :) 2001-07-16 23:36:43 +00:00
Bill Currie
fcaa687d56 plugin.h:
enable the cd_data_t entry so func and data structures are consistent.
cd.h:
	create cd_data_t (empty)
console.h:
	better understanding of how these things work :)
2001-07-16 23:17:52 +00:00
Bill Currie
a3c6cd8e29 the server console is now a plugin, though it doesn't get compiled yet (it
/does/ compiled, though). Input handling is currently ripped out.
2001-07-16 23:15:27 +00:00
Bill Currie
4c515d1bb6 more "throw it in cvs". doesn't even attempt to compile yet :) 2001-07-16 22:30:11 +00:00
Bill Currie
20fdc9b9e5 add the command line completion code (complete.c) and the client and server
plugins (though they're not built yet). Again, this /does not/ affect anybody
else, or shouldn't, anyway.
2001-07-16 21:39:50 +00:00
Bill Currie
104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie
0576dec1e2 split up PR_LoadProgs a bit 2001-07-16 07:13:10 +00:00
Bill Currie
5d5d3f1416 well, that explains the loss of line number onfo on return statements :P 2001-07-16 03:53:45 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie
3ab9ecd828 add this so it doesn't get lost. needs work. 2001-07-15 03:01:34 +00:00
Bill Currie
c749bc77be add *.sym 2001-07-15 02:58:22 +00:00
Bill Currie
0cbb0bf396 add pr_source_path to specify where to look for the source files 2001-07-15 02:57:36 +00:00
Bill Currie
96e28e638a make the quake 2(?) fiels optional 2001-07-15 02:16:29 +00:00
Bill Currie
2771e6385c oops, used the wrong function to look up .debug_file 2001-07-15 02:05:29 +00:00
Bill Currie
cb80800732 fix debug line numbers for if and while. still `losing' them for return for
some reason.
2001-07-15 01:51:01 +00:00
Bill Currie
a0ba8e534c s/IMMEDIATE/.imm/ for name of immediate defs. the latter is both shorter and
impossible to generate from qc
2001-07-15 01:50:10 +00:00
Bill Currie
9fa7ecd14d line number tests for while 2001-07-15 01:49:24 +00:00
Adam Olsen
155b46b8c8 More diff noise reductions. yay! 2001-07-15 01:48:03 +00:00
Adam Olsen
ac46e5b49d oops, sys_dump_core instead of sys_dumpcore 2001-07-15 01:45:03 +00:00
Adam Olsen
08cb34e0e0 Diff noise reduction. Stop me if I break it :) 2001-07-15 00:21:48 +00:00
Adam Olsen
fb0fe95e7e Diff noise reduction 2001-07-15 00:03:11 +00:00
Bill Currie
66c8f00dc7 print out source line numbers when available 2001-07-14 23:53:59 +00:00
Bill Currie
6e06ecc461 debug testing 2001-07-14 23:52:56 +00:00
Bill Currie
f4976e8133 more const correctness 2001-07-14 23:50:18 +00:00
Bill Currie
d0d32b6a1a I've really got to start testing with gcc 3.0 2001-07-14 04:12:48 +00:00
Adam Olsen
cb133ddf93 Add support for core dumping to X11 targets. set sys_dump_core to 1, and
ulimit -c to a sufficiently high value.  (I get ~20 meg cores)
2001-07-14 03:15:14 +00:00
Bill Currie
2818d720c2 move the full info opcocde table from qfcc to gamecode (<KURGON>There can be
only one!</KURGON>:) and use the table in PR_PrintStatement. This means that
qfcc now links against libQFgamecode as well as libQFutil
2001-07-14 02:34:16 +00:00
Bill Currie
ae9ee57666 change the type of opcode->type to etype_t, clean up the resulting mess, and
rename all of the opcodes to (eg) mul.f instead of MUL_F
2001-07-14 01:52:05 +00:00
Bill Currie
6c91ee29f0 fix a missed debug test 2001-07-14 01:47:45 +00:00
Bill Currie
7acbb3a0ea helps if I remember this :/ 2001-07-14 01:16:07 +00:00
Bill Currie
64e50e1ebd Basic debug info generation, just line numbers and local defs for each
function.
2001-07-14 01:15:40 +00:00
Adam Olsen
484f5494b8 Add my strlen and charcount functions as quakec builtins. strlen
returns the total string length, and charcount returns the number of
times the given character appears.
2001-07-13 22:58:31 +00:00
Adam Olsen
dcaa0b205f Make coop play possible in qw. Create a progs variable called 'current_skill'
and you'll get the nq edict pruning behavior.
2001-07-13 22:47:11 +00:00
Bill Currie
eae97539c2 beginnings of debug info for progs 2001-07-13 06:08:50 +00:00
Bill Currie
7fce7e53ff more test (need to find a way to do automated tests, I think) 2001-07-12 23:11:40 +00:00
Bill Currie
8bbef35197 fix `a = b = b + c;' (probably d + c, too). Caused by forgetting to emit
an assignment for `a ='.
2001-07-12 18:56:43 +00:00
Bill Currie
7a06a2254a rename the Con_Printf in sv_send.c to SV_Printf and change all the calls to
Con_Printf in the server code to SV_Printf.
nuke Con_DPrintf from sv_send.c
2001-07-11 23:11:29 +00:00
Bill Currie
654448a6cd check for pdcurses as well (for mingw: first port I found:) and correct the
check for curses.
2001-07-11 23:09:10 +00:00
Bill Currie
7ca4383790 move a Key function out of console and into keys.
replace a Con_Print call with Con_Printf ("%s", ...) (I want to make Con_Print
private)
2001-07-11 19:17:58 +00:00
Bill Currie
4cf5648fcc no longer need /that/ hack as SV_Frame does it now 2001-07-11 03:19:18 +00:00
Bill Currie
eb66aa03ee sv_console.c:
/finally/, the input line works to my satisfaction
sv_main.c:
	call Con_ProcessInput to get the cursor in the right position on the
	screen (yeah, horrible kludge until someone figures out a nice console
	api)
2001-07-11 03:11:53 +00:00
Bill Currie
038e2c9287 the input line is almost perfect: just some problems with the scroll
indicators
2001-07-11 00:19:39 +00:00
Bill Currie
5642ac87cb cursor keys now work (per window keypad mode, hmm) 2001-07-10 23:03:13 +00:00
Bill Currie
f9f31ad4b3 ncurses console for the server. input handling is currently a nasty bit of
code duplication, but it seems to work nicely (except for cursor movement
keys) and even gives tab completion to the server :)
2001-07-10 22:36:22 +00:00