Commit graph

24 commits

Author SHA1 Message Date
Bill Currie
60c3b139d9 don't cause the clien to segfault while changing levels 2010-01-13 06:53:38 +00:00
Bill Currie
37e52bad71 map changes now work through a proxy 2010-01-13 06:52:15 +00:00
Bill Currie
3a3b55f15b never forward certain svc types
svc_stufftext needs to be filtered (not yet done)
2010-01-13 06:51:39 +00:00
Bill Currie
70cc48826c I think I finally got the protocol side of map changes right
"pause" qtv recorders while changing maps
send changing/reconnect via the qtv extensions
2010-01-13 06:50:44 +00:00
Bill Currie
701652b8aa progress on getting map changing to work with qtv
subsequent map changes are still behaving strangely, but signon buffer
handling is now much better.
2010-01-13 06:46:26 +00:00
Bill Currie
3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
6355674bd3 correct copyright headers 2005-06-09 03:07:13 +00:00
Bill Currie
5480c38da5 fix the "blue bars" problem when connecting to qtv over a laggy network.
also flush the entities packet when things go wrong to avoid crashing:)
(thanks for your help, Spike)
2005-05-10 02:39:54 +00:00
Bill Currie
57fc1eacb6 now everything that should be sent gets sent 2005-05-09 14:49:54 +00:00
Bill Currie
1029ad31bc really get player deltas working and get connecting and disconnecting
players working as well
2005-05-09 13:37:03 +00:00
Bill Currie
47bf8c8423 player deltas seem to be working 2005-05-09 12:12:48 +00:00
Bill Currie
07cd150677 packet entities seem to work. players are a bit borked, though. not sure if
it's in the server or the proxy, yet
2005-05-08 13:24:00 +00:00
Bill Currie
9683888e70 prespawn stuff seems to be done (evil hack for signon buffers, but hey:) 2005-05-08 09:10:43 +00:00
Bill Currie
a409ea4a74 spawn code complete 2005-05-08 08:04:50 +00:00
Bill Currie
a154ad2835 patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
2005-05-08 06:35:46 +00:00
Bill Currie
4a425a1b1a though none of the signon info is sent yet, the spectating client now gets
put into the map. can't move yet, though
2005-05-08 00:48:21 +00:00
Bill Currie
88ae6de8bf whee, clients now get spammed with text messages when "connected" to a
server
2005-05-07 13:57:07 +00:00
Bill Currie
77af004b32 bah, need svc_chokecount when real clients are connected :P 2005-05-07 11:42:04 +00:00
Bill Currie
ec4bab3088 parse nails and actually print svc_prints :) 2005-05-07 11:19:05 +00:00
Bill Currie
a87a77e7a5 parse svc_temp_entity 2005-05-07 06:59:39 +00:00
Bill Currie
8caeb6aee2 get svc_playerinfo working (I think:) 2005-05-07 06:25:57 +00:00
Bill Currie
196622a83f parse ping and pl properly 2005-05-07 05:16:54 +00:00
Bill Currie
be93162837 svc_[delta]packetentities now getting parsed 2005-05-07 05:13:37 +00:00
Bill Currie
da1df94452 split out the qw protocol parsing from the server managmement code 2005-05-06 07:24:30 +00:00