mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
844 lines
19 KiB
C
844 lines
19 KiB
C
/*
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#FILENAME#
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#DESCRIPTION#
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Copyright (C) 2004 #AUTHOR#
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Author: #AUTHOR#
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Date: #DATE#
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((unused)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/idparse.h"
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#include "QF/info.h"
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#include "QF/msg.h"
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "qw/msg_ucmd.h"
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#include "qw/protocol.h"
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#include "connection.h"
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#include "qtv.h"
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#include "server.h"
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static void
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sv_serverdata (server_t *sv, qmsg_t *msg)
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{
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const char *str;
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sv->ver = MSG_ReadLong (msg);
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sv->spawncount = MSG_ReadLong (msg);
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sv->gamedir = strdup (MSG_ReadString (msg));
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sv->message = strdup (MSG_ReadString (msg));
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sv->movevars.gravity = MSG_ReadFloat (msg);
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sv->movevars.stopspeed = MSG_ReadFloat (msg);
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sv->movevars.maxspeed = MSG_ReadFloat (msg);
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sv->movevars.spectatormaxspeed = MSG_ReadFloat (msg);
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sv->movevars.accelerate = MSG_ReadFloat (msg);
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sv->movevars.airaccelerate = MSG_ReadFloat (msg);
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sv->movevars.wateraccelerate = MSG_ReadFloat (msg);
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sv->movevars.friction = MSG_ReadFloat (msg);
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sv->movevars.waterfriction = MSG_ReadFloat (msg);
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sv->movevars.entgravity = MSG_ReadFloat (msg);
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sv->cdtrack = MSG_ReadByte (msg);
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sv->sounds = MSG_ReadByte (msg);
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COM_TokenizeString (MSG_ReadString (msg), qtv_args);
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cmd_args = qtv_args;
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Info_Destroy (sv->info);
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sv->info = Info_ParseString (Cmd_Argv (1), MAX_SERVERINFO_STRING, 0);
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str = Info_ValueForKey (sv->info, "hostname");
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if (strcmp (str, "unnamed"))
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qtv_printf ("%s: %s\n", sv->name, str);
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str = Info_ValueForKey (sv->info, "*version");
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qtv_printf ("%s: QW %s\n", sv->name, str);
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str = Info_ValueForKey (sv->info, "*qf_version");
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if (str[0])
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qtv_printf ("%s: QuakeForge %s\n", sv->name, str);
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qtv_printf ("%s: gamedir: %s\n", sv->name, sv->gamedir);
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str = Info_ValueForKey (sv->info, "map");
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qtv_printf ("%s: (%s) %s\n", sv->name, str, sv->message);
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message,
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va ("soundlist %i %i", sv->spawncount, 0));
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sv->next_run = realtime;
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}
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static void
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sv_soundlist (server_t *sv, qmsg_t *msg)
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{
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int numsounds = MSG_ReadByte (msg);
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int n;
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const char *str;
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for (;;) {
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str = MSG_ReadString (msg);
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if (!str[0])
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break;
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//qtv_printf ("%s\n", str);
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numsounds++;
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if (numsounds == MAX_SOUNDS) {
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while (str[0])
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str = MSG_ReadString (msg);
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MSG_ReadByte (msg);
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return;
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}
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// save sound name
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}
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n = MSG_ReadByte (msg);
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if (n) {
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message,
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va ("soundlist %d %d", sv->spawncount, n));
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} else {
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message,
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va ("modellist %d %d", sv->spawncount, 0));
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}
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sv->next_run = realtime;
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}
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static void
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sv_modellist (server_t *sv, qmsg_t *msg)
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{
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int nummodels = MSG_ReadByte (msg);
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int n;
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const char *str;
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for (;;) {
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str = MSG_ReadString (msg);
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if (!str[0])
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break;
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//qtv_printf ("%s\n", str);
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nummodels++;
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if (nummodels == MAX_SOUNDS) {
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while (str[0])
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str = MSG_ReadString (msg);
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MSG_ReadByte (msg);
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return;
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}
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// save sound name
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}
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n = MSG_ReadByte (msg);
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if (n) {
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message,
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va ("modellist %d %d", sv->spawncount, n));
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} else {
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message,
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va ("prespawn %d 0 0", sv->spawncount));
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}
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sv->next_run = realtime;
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}
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static void
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sv_cmd_f (server_t *sv)
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{
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if (Cmd_Argc () > 1) {
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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SZ_Print (&sv->netchan.message, Cmd_Args (1));
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}
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sv->next_run = realtime;
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}
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static void
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sv_skins_f (server_t *sv)
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{
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int i;
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// we don't actually bother checking skins here, but this is a good way
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// to get everything ready at the last miniute before we start getting
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// actual in-game update messages
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message, va ("begin %d", sv->spawncount));
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sv->next_run = realtime;
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sv->connected = 2;
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sv->delta = -1;
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for (i = 0; i < UPDATE_BACKUP; i++) {
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sv->frames[i].entities.entities = sv->entity_states[i];
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sv->frames[i].players.players = sv->player_states[i];
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}
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}
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typedef struct {
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const char *name;
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void (*func) (server_t *sv);
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} svcmd_t;
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svcmd_t svcmds[] = {
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{"cmd", sv_cmd_f},
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{"skins", sv_skins_f},
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{0, 0},
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};
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void
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sv_stringcmd (server_t *sv, qmsg_t *msg)
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{
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svcmd_t *c;
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const char *name;
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COM_TokenizeString (MSG_ReadString (msg), qtv_args);
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cmd_args = qtv_args;
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name = Cmd_Argv (0);
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for (c = svcmds; c->name; c++)
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if (strcmp (c->name, name) == 0)
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break;
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if (!c->name) {
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qtv_printf ("Bad QTV command: %s\n", name);
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return;
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}
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c->func (sv);
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}
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static void
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sv_parse_delta (qmsg_t *msg, int bits, entity_state_t *ent)
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{
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ent->number = bits & 511;
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bits &= ~511;
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if (bits & U_MOREBITS)
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bits |= MSG_ReadByte (msg);
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if (bits & U_EXTEND1) {
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bits |= MSG_ReadByte (msg) << 16;
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if (bits & U_EXTEND2)
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bits |= MSG_ReadByte (msg) << 24;
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}
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if (bits & U_MODEL)
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ent->modelindex = MSG_ReadByte (msg);
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if (bits & U_FRAME)
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ent->frame = (ent->frame & 0xff00) | MSG_ReadByte (msg);
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if (bits & U_COLORMAP)
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ent->colormap = MSG_ReadByte (msg);
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if (bits & U_SKIN)
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ent->skinnum = MSG_ReadByte (msg);
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if (bits & U_EFFECTS)
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ent->effects = (ent->effects & 0xff00) | MSG_ReadByte (msg);
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if (bits & U_ORIGIN1)
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ent->origin[0] = MSG_ReadCoord (msg);
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if (bits & U_ANGLE1)
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ent->angles[0] = MSG_ReadAngle (msg);
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if (bits & U_ORIGIN2)
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ent->origin[1] = MSG_ReadCoord (msg);
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if (bits & U_ANGLE2)
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ent->angles[1] = MSG_ReadAngle (msg);
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if (bits & U_ORIGIN3)
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ent->origin[2] = MSG_ReadCoord (msg);
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if (bits & U_ANGLE3)
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ent->angles[2] = MSG_ReadAngle (msg);
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if (bits & U_SOLID) {
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// FIXME
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}
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if (!(bits & U_EXTEND1))
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return;
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if (bits & U_ALPHA)
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ent->alpha = MSG_ReadByte (msg);
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if (bits & U_SCALE)
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ent->scale = MSG_ReadByte (msg);
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if (bits & U_EFFECTS2)
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ent->effects = (ent->effects & 0x00ff) | (MSG_ReadByte (msg) << 8);
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if (bits & U_GLOWSIZE)
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ent->glow_size = MSG_ReadByte (msg);
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if (bits & U_GLOWCOLOR)
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ent->glow_color = MSG_ReadByte (msg);
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if (bits & U_COLORMOD)
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ent->colormod = MSG_ReadByte (msg);
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if (!(bits & U_EXTEND1))
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return;
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if (bits & U_FRAME2)
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ent->frame = (ent->frame & 0x00ff) | (MSG_ReadByte (msg) << 8);
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}
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static void
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sv_packetentities (server_t *sv, qmsg_t *msg, int delta)
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{
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unsigned short word;
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int newnum, oldnum, from;
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int newindex, oldindex;
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int newpacket, oldpacket;
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int full;
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packet_entities_t *oldp, *newp, dummy;
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newpacket = sv->netchan.incoming_sequence & UPDATE_MASK;
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newp = &sv->frames[newpacket].entities;
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sv->frames[newpacket].invalid = false;
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if (delta) {
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from = MSG_ReadByte (msg);
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oldpacket = sv->frames[newpacket].delta_sequence;
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if ((from & UPDATE_MASK) != (oldpacket & UPDATE_MASK))
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qtv_printf ("WARNING: from mismatch\n");
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} else {
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oldpacket = -1;
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}
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full = 0;
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if (oldpacket != -1) {
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if (sv->netchan.outgoing_sequence - oldpacket > UPDATE_BACKUP) {
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//XXX flush_entity_packet ();
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return;
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}
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oldp = &sv->frames[oldpacket & UPDATE_MASK].entities;
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} else {
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oldp = &dummy;
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dummy.num_entities = 0;
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full = 1;
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}
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//qtv_printf ("newp = %-5d oldp = %d\n", newpacket, oldpacket & UPDATE_MASK);
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sv->delta = sv->netchan.incoming_sequence;
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newindex = oldindex = 0;
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newp->num_entities = 0;
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while (1) {
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word = MSG_ReadShort (msg);
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if (msg->badread) { // something didn't parse right...
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qtv_printf ("msg_badread in packetentities\n");
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return;
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}
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//qtv_printf ("word = %04x new = %-3d old = %-3d\n", word, newindex, oldindex);
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if (!word) {
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// copy rest of ents from old packet
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while (oldindex < oldp->num_entities) {
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if (newindex >= MAX_DEMO_PACKET_ENTITIES) {
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qtv_printf ("A too many packet entities\n");
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Sys_Quit ();
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//XXX flush_entitiy_packet
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return;
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}
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newp->entities[newindex] = oldp->entities[oldindex];
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newnum = newp->entities[newindex].number;
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sv->entities[newnum] = newp->entities[newindex];
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newindex++;
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oldindex++;
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}
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break;
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}
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newnum = word & 511;
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oldnum = 9999;
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if (oldindex < oldp->num_entities)
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oldnum = oldp->entities[oldindex].number;
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//qtv_printf (" %-3d %-4d %3d\n", newnum, oldnum, oldp->num_entities);
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while (newnum > oldnum) {
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if (full) {
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qtv_printf ("WARNING: oldcopy on full update\n");
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//XXX flush_entitiy_packet
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return;
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}
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if (newindex >= MAX_DEMO_PACKET_ENTITIES) {
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qtv_printf ("B too many packet entities\n");
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Sys_Quit ();
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//XXX flush_entitiy_packet
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return;
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}
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newp->entities[newindex] = oldp->entities[oldindex];
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sv->entities[newnum] = newp->entities[newindex];
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newindex++;
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oldindex++;
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oldnum = 9999;
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if (oldindex < oldp->num_entities)
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oldnum = oldp->entities[oldindex].number;
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//qtv_printf (" %-3d %-4d %3d\n", newnum, oldnum, oldp->num_entities);
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}
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if (newnum < oldnum) {
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if (word & U_REMOVE) {
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if (full) {
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sv->delta = 0; //XXX -1?
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qtv_printf ("WARNING: U_REMOVE on full update\n");
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//XXX flush_entitiy_packet
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return;
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}
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continue;
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}
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if (newindex >= MAX_DEMO_PACKET_ENTITIES) {
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qtv_printf ("C too many packet entities\n");
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Sys_Quit ();
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//XXX flush_entitiy_packet
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return;
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}
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newp->entities[newindex] = sv->baselines[newnum];
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sv_parse_delta (msg, word, &newp->entities[newindex]);
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sv->entities[newnum] = newp->entities[newindex];
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newindex++;
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continue;
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}
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if (newnum == oldnum) {
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if (full) {
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sv->delta = 0; //XXX -1?
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qtv_printf ("WARNING: delta on full update\n");
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}
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if (word & U_REMOVE) {
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memset (&sv->entities[newnum], 0, sizeof (entity_state_t));
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oldindex++;
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continue;
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}
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newp->entities[newindex] = oldp->entities[oldindex];
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sv_parse_delta (msg, word, &sv->entities[newindex]);
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sv->entities[newnum] = newp->entities[newindex];
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newindex++;
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oldindex++;
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}
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}
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newp->num_entities = newindex;
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}
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static void
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sv_playerinfo (server_t *sv, qmsg_t *msg)
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{
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player_t *pl;
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plent_state_t dummy; // for bad player indices
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plent_state_t *ent;
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int num, flags;
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int i;
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num = MSG_ReadByte (msg);
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if (num > MAX_SV_PLAYERS) {
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qtv_printf ("bogus player: %d\n", num);
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ent = &dummy;
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} else {
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pl = &sv->players[num];
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ent = &pl->ent;
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}
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flags = ent->flags = MSG_ReadShort (msg);
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MSG_ReadCoordV (msg, ent->origin);
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ent->frame = (ent->frame & 0xff00) | MSG_ReadByte (msg);
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if (flags & PF_MSEC)
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ent->msec = MSG_ReadByte (msg);
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if (flags & PF_COMMAND)
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MSG_ReadDeltaUsercmd (msg, &nullcmd, &ent->cmd);
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for (i = 0; i < 3; i++) {
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if (flags & (PF_VELOCITY1 << i))
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ent->velocity[i] = MSG_ReadShort (msg);
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}
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if (flags & PF_MODEL)
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ent->modelindex = MSG_ReadByte (msg);
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if (flags & PF_SKINNUM)
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ent->skinnum = MSG_ReadByte (net_message);
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if (flags & PF_EFFECTS)
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ent->effects = (ent->effects & 0xff00) | MSG_ReadByte (net_message);;
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if (flags & PF_WEAPONFRAME)
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ent->weaponframe = MSG_ReadByte (net_message);
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if (flags & PF_QF) {
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int bits;
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bits = MSG_ReadByte (msg);
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if (bits & PF_ALPHA)
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ent->alpha = MSG_ReadByte (net_message);
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if (bits & PF_SCALE)
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ent->scale = MSG_ReadByte (net_message);
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if (bits & PF_EFFECTS2)
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ent->effects = (ent->effects & 0x00ff)
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| (MSG_ReadByte (net_message) << 8);
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if (bits & PF_GLOWSIZE)
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ent->glow_size = MSG_ReadByte (net_message);
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if (bits & PF_GLOWCOLOR)
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ent->glow_color = MSG_ReadByte (net_message);
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if (bits & PF_COLORMOD)
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ent->colormod = MSG_ReadByte (net_message);
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if (bits & PF_FRAME2)
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ent->frame = (ent->frame & 0xff)
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| (MSG_ReadByte (net_message) << 8);
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}
|
|
}
|
|
|
|
static void
|
|
sv_serverinfo (server_t *sv, qmsg_t *msg)
|
|
{
|
|
dstring_t *key = dstring_newstr ();
|
|
dstring_t *value = dstring_newstr ();
|
|
|
|
dstring_copystr (key, MSG_ReadString (msg));
|
|
dstring_copystr (value, MSG_ReadString (msg));
|
|
|
|
Info_SetValueForKey (sv->info, key->str, value->str, 0);
|
|
|
|
dstring_delete (key);
|
|
dstring_delete (value);
|
|
}
|
|
|
|
static void
|
|
sv_setinfo (server_t *sv, qmsg_t *msg)
|
|
{
|
|
int slot;
|
|
dstring_t *key = dstring_newstr ();
|
|
dstring_t *value = dstring_newstr ();
|
|
player_t *pl;
|
|
|
|
slot = MSG_ReadByte (msg);
|
|
dstring_copystr (key, MSG_ReadString (msg));
|
|
dstring_copystr (value, MSG_ReadString (msg));
|
|
if (slot >= MAX_SV_PLAYERS) {
|
|
qtv_printf ("bogus player: %d\n", slot);
|
|
} else {
|
|
pl = sv->players + slot;
|
|
if (!pl->info)
|
|
pl->info = Info_ParseString ("", MAX_INFO_STRING,
|
|
0);
|
|
Info_SetValueForKey (pl->info, key->str, value->str,
|
|
0);
|
|
}
|
|
dstring_delete (key);
|
|
dstring_delete (value);
|
|
}
|
|
|
|
static void
|
|
sv_updateuserinfo (server_t *sv, qmsg_t *msg)
|
|
{
|
|
int slot, uid;
|
|
const char *info;
|
|
player_t *pl;
|
|
|
|
slot = MSG_ReadByte (msg);
|
|
uid = MSG_ReadLong (msg);
|
|
info = MSG_ReadString (msg);
|
|
if (slot >= MAX_SV_PLAYERS) {
|
|
qtv_printf ("bogus player: %d\n", slot);
|
|
return;
|
|
}
|
|
pl = sv->players + slot;
|
|
if (pl->info)
|
|
Info_Destroy (pl->info);
|
|
if (info) {
|
|
pl->info = Info_ParseString (info, MAX_INFO_STRING, 0);
|
|
pl->uid = uid;
|
|
}
|
|
}
|
|
|
|
static void
|
|
sv_updatestat (server_t *sv, qmsg_t *msg, int islong)
|
|
{
|
|
int stat, val;
|
|
player_t *pl;
|
|
|
|
stat = MSG_ReadByte (msg);
|
|
if (!islong)
|
|
val = MSG_ReadByte (msg);
|
|
else
|
|
val = MSG_ReadLong (msg);
|
|
for (pl = sv->players; pl; pl = pl->next)
|
|
pl->stats[stat] = val;
|
|
}
|
|
|
|
static void
|
|
sv_update_net (server_t *sv, qmsg_t *msg, int ping)
|
|
{
|
|
int slot, val;
|
|
player_t *pl;
|
|
|
|
slot = MSG_ReadByte (msg);
|
|
if (ping)
|
|
val = MSG_ReadShort (msg);
|
|
else
|
|
val = MSG_ReadByte (msg);
|
|
if (slot >= MAX_SV_PLAYERS) {
|
|
qtv_printf ("bogus player: %d\n", slot);
|
|
return;
|
|
}
|
|
pl = sv->players + slot;
|
|
if (ping)
|
|
pl->ping = val;
|
|
else
|
|
pl->pl = val;
|
|
}
|
|
|
|
static void
|
|
sv_sound (server_t *sv, qmsg_t *msg, int stop)
|
|
{
|
|
// XXX
|
|
int c;
|
|
vec3_t v;
|
|
|
|
if (stop) {
|
|
MSG_ReadShort (msg);
|
|
} else {
|
|
c = MSG_ReadShort (msg);
|
|
if (c & SND_VOLUME)
|
|
MSG_ReadByte (msg);
|
|
if (c & SND_ATTENUATION)
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadCoordV (msg, v);
|
|
}
|
|
}
|
|
|
|
static void
|
|
sv_setangle (server_t *sv, qmsg_t *msg)
|
|
{
|
|
int slot;
|
|
player_t *pl;
|
|
vec3_t ang;
|
|
|
|
slot = MSG_ReadByte (msg);
|
|
MSG_ReadAngleV (msg, ang);
|
|
if (slot >= MAX_SV_PLAYERS) {
|
|
qtv_printf ("bogus player: %d\n", slot);
|
|
return;
|
|
}
|
|
pl = sv->players + slot;
|
|
VectorCopy (ang, pl->ent.cmd.angles);
|
|
}
|
|
|
|
static void
|
|
sv_updatefrags (server_t *sv, qmsg_t *msg)
|
|
{
|
|
int slot, frags;
|
|
player_t *pl;
|
|
|
|
slot = MSG_ReadByte (msg);
|
|
frags = MSG_ReadShort (msg);
|
|
if (slot >= MAX_SV_PLAYERS) {
|
|
qtv_printf ("bogus player: %d\n", slot);
|
|
return;
|
|
}
|
|
pl = sv->players + slot;
|
|
pl->frags = frags;
|
|
}
|
|
|
|
static void
|
|
parse_baseline (qmsg_t *msg, entity_state_t *ent)
|
|
{
|
|
ent->modelindex = MSG_ReadByte (msg);
|
|
ent->frame = MSG_ReadByte (msg);
|
|
ent->colormap = MSG_ReadByte (msg);
|
|
ent->skinnum = MSG_ReadByte (msg);
|
|
MSG_ReadCoordAngleV (msg, ent->origin, ent->angles);
|
|
ent->colormod = 255;
|
|
ent->alpha = 255;
|
|
ent->scale = 16;
|
|
ent->glow_size = 254;
|
|
ent->glow_color = 254;
|
|
}
|
|
|
|
static void
|
|
sv_spawnbaseline (server_t *sv, qmsg_t *msg)
|
|
{
|
|
int i;
|
|
|
|
i = MSG_ReadShort (msg) % MAX_SV_ENTITIES;
|
|
sv->baselines[i].number = i;
|
|
parse_baseline (msg, &sv->baselines[i]);
|
|
}
|
|
|
|
static void
|
|
sv_spawnstatic (server_t *sv, qmsg_t *msg)
|
|
{
|
|
entity_state_t ent;
|
|
parse_baseline (msg, &ent);
|
|
}
|
|
|
|
void
|
|
sv_parse (server_t *sv, qmsg_t *msg, int reliable)
|
|
{
|
|
int svc;
|
|
vec3_t v;
|
|
player_t *pl;
|
|
|
|
while (1) {
|
|
svc = MSG_ReadByte (msg);
|
|
if (svc == -1)
|
|
break;
|
|
//qtv_printf ("sv_parse: svc: %d\n", svc);
|
|
switch (svc) {
|
|
default:
|
|
qtv_printf ("sv_parse: unknown svc: %d\n", svc);
|
|
Sys_Quit ();
|
|
return;
|
|
case svc_nop:
|
|
break;
|
|
//case svc_setview:
|
|
// break;
|
|
case svc_sound:
|
|
sv_sound (sv, msg, 0);
|
|
break;
|
|
case svc_print:
|
|
//XXX
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadString (msg);
|
|
break;
|
|
case svc_setangle:
|
|
sv_setangle (sv, msg);
|
|
break;
|
|
case svc_updatefrags:
|
|
sv_updatefrags (sv, msg);
|
|
break;
|
|
case svc_stopsound:
|
|
sv_sound (sv, msg, 1);
|
|
break;
|
|
case svc_damage:
|
|
//XXX
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadCoordV (msg, v);
|
|
break;
|
|
case svc_temp_entity:
|
|
//XXX
|
|
break;
|
|
case svc_setpause:
|
|
//XXX
|
|
MSG_ReadByte (msg);
|
|
break;
|
|
case svc_centerprint:
|
|
//XXX
|
|
MSG_ReadString (msg);
|
|
break;
|
|
case svc_killedmonster:
|
|
for (pl = sv->players; pl; pl = pl->next)
|
|
pl->stats[14]++; //FIXME STAT_MONSTERS
|
|
break;
|
|
case svc_foundsecret:
|
|
for (pl = sv->players; pl; pl = pl->next)
|
|
pl->stats[13]++; //FIXME STAT_SECRETS
|
|
break;
|
|
case svc_intermission:
|
|
//XXX
|
|
MSG_ReadCoordV (msg, v);
|
|
MSG_ReadAngleV (msg, v);
|
|
break;
|
|
case svc_finale:
|
|
//XXX
|
|
MSG_ReadString (msg);
|
|
break;
|
|
case svc_cdtrack:
|
|
//XXX
|
|
MSG_ReadByte (msg);
|
|
break;
|
|
case svc_sellscreen:
|
|
//ignore
|
|
break;
|
|
case svc_smallkick:
|
|
//XXX
|
|
break;
|
|
case svc_bigkick:
|
|
//XXX
|
|
break;
|
|
case svc_updateentertime:
|
|
//XXX
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadFloat (msg);
|
|
break;
|
|
case svc_updatestat:
|
|
case svc_updatestatlong:
|
|
sv_updatestat (sv, msg, svc == svc_updatestatlong);
|
|
break;
|
|
case svc_muzzleflash:
|
|
//XXX
|
|
MSG_ReadShort (msg);
|
|
break;
|
|
case svc_updateuserinfo:
|
|
sv_updateuserinfo (sv, msg);
|
|
break;
|
|
case svc_playerinfo:
|
|
sv_playerinfo (sv, msg);
|
|
break;
|
|
case svc_nails:
|
|
case svc_nails2:
|
|
//XXX
|
|
break;
|
|
case svc_packetentities:
|
|
sv_packetentities (sv, msg, 0);
|
|
break;
|
|
case svc_deltapacketentities:
|
|
sv_packetentities (sv, msg, 1);
|
|
break;
|
|
case svc_maxspeed:
|
|
//XXX
|
|
MSG_ReadFloat (msg);
|
|
break;
|
|
case svc_entgravity:
|
|
//XXX
|
|
MSG_ReadFloat (msg);
|
|
break;
|
|
case svc_setinfo:
|
|
sv_setinfo (sv, msg);
|
|
break;
|
|
case svc_serverinfo:
|
|
sv_serverinfo (sv, msg);
|
|
break;
|
|
case svc_updatepl:
|
|
sv_update_net (sv, msg, 0);
|
|
break;
|
|
case svc_updateping:
|
|
sv_update_net (sv, msg, 1);
|
|
break;
|
|
case svc_serverdata:
|
|
sv_serverdata (sv, msg);
|
|
break;
|
|
case svc_stufftext:
|
|
sv_stringcmd (sv, msg);
|
|
break;
|
|
|
|
case svc_soundlist:
|
|
sv_soundlist (sv, msg);
|
|
break;
|
|
case svc_modellist:
|
|
sv_modellist (sv, msg);
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
//XXX
|
|
MSG_ReadCoordV (msg, v);
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadByte (msg);
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
sv_spawnbaseline (sv, msg);
|
|
break;
|
|
case svc_spawnstatic:
|
|
sv_spawnstatic (sv, msg);
|
|
break;
|
|
case svc_lightstyle:
|
|
//XXX
|
|
MSG_ReadByte (msg);
|
|
MSG_ReadString (msg);
|
|
break;
|
|
}
|
|
}
|
|
}
|