Brian Koropoff
4074999b9b
Numerous enhancement and fixes to GIB, including index ranges, fixed
...
escape characters, and more.
2002-05-08 23:01:07 +00:00
Bill Currie
7f47447492
getting closer to emiting ObjQC code
2002-05-08 21:24:24 +00:00
Bill Currie
de86019d4b
reverse the param order before building the function type and type check
...
varargs functions with specified params.
2002-05-08 17:33:28 +00:00
Bill Currie
b03bfa7a6e
start working on the code generation for the Obj stuff
2002-05-08 05:55:57 +00:00
Bill Currie
b226d24b52
rework the param parsing to make selectors easier to handle
2002-05-08 05:15:19 +00:00
Bill Currie
d5b637ae06
first stab at implementing ObjC like features. The parser doesn't generate
...
any code for the new features yet (I need to learn more about how objc
/works/) but nothing seems to have been broken.
2002-05-07 16:55:54 +00:00
Bill Currie
985caa26f0
put the framerate cap back in for now as it's vital for net play. we need to
...
get network frames separated when not doing single player.
2002-05-07 04:32:28 +00:00
Bill Currie
cc0a428e2b
traking pak command line changes...
2002-05-07 03:47:01 +00:00
Ragnvald Maartmann-Moe IV
c164aa4ba5
Stomp out a warning.
2002-05-06 16:36:07 +00:00
Jeff Teunissen
4ce4869143
A better command-line interface for pak. NOTE: there has been a change in
...
how pak gets the filename for the archive. Instead of requiring an -f
argument, it now takes the first non-option argument as the filename. If
this is a problem, it can be changed back.
Also, a manual page.
2002-05-03 10:38:04 +00:00
Jeff Teunissen
74990f48ef
Testing it again. Closes : #35
2002-05-03 04:42:26 +00:00
Jeff Teunissen
536418a552
Testing my fix...
2002-05-03 04:41:53 +00:00
Jeff Teunissen
527c1bc5d1
testing. Closes : #35
2002-05-03 04:31:32 +00:00
Jeff Teunissen
2e2d2e2aa7
grr. Closes : #35
2002-05-03 04:25:33 +00:00
Jeff Teunissen
cd7f26ee0a
grr. Closes : #35
2002-05-03 04:14:28 +00:00
Jeff Teunissen
62148023f3
AGAIN. Closes : #35
2002-05-03 04:10:16 +00:00
Jeff Teunissen
9e2995997b
again. Closes: Bug#35
2002-05-03 04:07:06 +00:00
Jeff Teunissen
a6231fd977
one more time. Closes: Bug#35
2002-05-03 04:06:19 +00:00
Jeff Teunissen
6481b043e2
boo. Closes: 35
2002-05-03 04:00:53 +00:00
Jeff Teunissen
58dcd96966
?? (Closes: Bug#35)
2002-05-03 03:59:40 +00:00
Bill Currie
c854369544
blah blah blah
2002-05-03 03:56:06 +00:00
Jeff Teunissen
4bacf36bf3
grr. Closes : #35
2002-05-03 03:49:44 +00:00
Jeff Teunissen
4423e6fbb7
One more time... Closes : #35
2002-05-03 03:48:28 +00:00
Jeff Teunissen
a47997bee7
Okay, this'd better work. Closes : #35
2002-05-03 03:46:38 +00:00
Jeff Teunissen
30f359f5c3
testing AGAIN. Closes: Bug#35
2002-05-03 03:39:49 +00:00
Jeff Teunissen
6d8cb67c18
testing again. Closes: Bug#35
2002-05-03 03:33:54 +00:00
Jeff Teunissen
caacd27808
Testing again. Closes : #35
2002-05-03 03:28:21 +00:00
Jeff Teunissen
5a1a2287f6
Doesn't do anything more, just looks a little prettier. Closes : #35
2002-05-03 03:13:12 +00:00
Bill Currie
54fb180fad
expr.h:
...
__attribute__((const)) has rather nasty results when it's not true
expr.c:
fix up some mis-timed ex_error checks
2002-05-02 05:03:57 +00:00
Bill Currie
05788e55e5
don't generate useless expression warnings when that expression was caused
...
by an error
2002-05-01 22:08:59 +00:00
Bill Currie
a9f3814c86
forgot to remove scope.h
2002-05-01 21:48:23 +00:00
Bill Currie
067359b39d
d'oh, missed a ;
2002-05-01 21:42:29 +00:00
Bill Currie
962dc8e46e
rewrite the type and def parsing to allow more flexible types
2002-05-01 21:35:39 +00:00
Bill Currie
4725a44098
print out field types correctly
2002-05-01 21:33:59 +00:00
Jeff Teunissen
b871c678f4
test commit.
2002-05-01 20:26:47 +00:00
Bill Currie
594d81b6f0
add dstring.h to include_HEADERS
2002-05-01 20:12:48 +00:00
Brian Koropoff
2eecffdc75
Changed the zoom script to be mathematically correct. The simplest solution
...
is often the correct one.
2002-05-01 05:10:55 +00:00
Bill Currie
44f9700ed2
two spelling correctsions are remove a redundant VectorCopy
2002-04-30 16:37:11 +00:00
Bill Currie
93febb90c9
search for .gz first
2002-04-30 04:39:03 +00:00
Brian Koropoff
942b3c2744
Floating point value of fov is now used.
2002-04-29 22:03:33 +00:00
Bill Currie
08f12355c5
this /should/ fix CoolMoDee's autoconf 2.53 issues
2002-04-29 19:19:26 +00:00
Bill Currie
a1fef28b60
fix the sw32 fov caps so it maches sw and gl
2002-04-29 17:21:52 +00:00
Brian Koropoff
6c0b62d71c
Added my zoom script to CVS :P
2002-04-29 01:41:07 +00:00
Brian Koropoff
601736719d
Fixed the use of double quotes in chat messages and removed single quotes
...
as an option to enclose tokens.
2002-04-29 01:04:29 +00:00
Jeff Teunissen
2711cbbe7c
Don't restore gamma if it's never been initialized. :)
2002-04-28 09:03:50 +00:00
Brian Koropoff
ff901a312f
Added argument-list functions to EXP with trig and inverse trig functions
...
to start. More will follow. Switched to doubles from floats and allowed
numbers with exponents to be parsed properly. Also changed the number of
significant digits printed to 10. Changed fov so it is now capped at 1,
not 10. The float value of fov is now used instead of int, so more
precision can be attained at small values.
2002-04-28 08:30:54 +00:00
Bill Currie
b93f37fb00
a nother tiny optimisation: no nead to recalculate non-player beams every
...
frame
2002-04-27 04:08:30 +00:00
Bill Currie
8a8e62f4c2
turns out that beams coming from the player entity get their start position
...
updated which can cause the beam to shrink which can cause lightning ents
to get stranded.
2002-04-27 03:22:09 +00:00
Bill Currie
98fea9ff55
remove some debug code and fix some missing ;s
2002-04-27 02:51:00 +00:00
Bill Currie
a59e509033
Multi_key (K_COMPOSE) and Menu (K_MENU) are now supported
2002-04-27 00:25:40 +00:00