Bill Currie
a9adc94aa8
Force builtin function descriptors to have a name.
...
That is, the descriptors loaded from the progs file. Some compilers (eg,
fteqcc :P) strip builtin names from the progs, which makes debugging
difficult.
2012-07-13 10:22:25 +09:00
Bill Currie
ce16750b04
Cache the max_edicts value in the progs struct.
...
Makes checks a little easier.
2012-07-09 15:06:42 +09:00
Bill Currie
e91b06a144
Better name for the edict count parameter to PR_LoadProgsFile.
2012-07-09 15:02:49 +09:00
Bill Currie
0036a5e113
Ensure edict_size is never 0.
...
Avoids division by / in NUM_FOR_EDICT
2012-05-06 21:35:42 +09:00
Bill Currie
bc1b483525
Nuke the rcsid stuff.
...
It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
b5019c8e33
Nuke the engine dicrectory from gamecode.
...
Not the contents, of course :) Anyway, finally, that totally useless
directory is gone.
2012-02-06 23:44:52 +09:00