Commit graph

79 commits

Author SHA1 Message Date
Bill Currie
ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie
212e40b54a mvd recording :) (thanks to qwex 0.165b and highlander) 2002-10-04 02:29:03 +00:00
Bill Currie
5397ca66ca bring back the timekick code but make it an alternative (default) to the
new timecheck code.
2002-09-27 03:32:20 +00:00
Bill Currie
a6318a3baf enhanced no_pogo_stick control 2002-09-13 04:30:18 +00:00
Brian Koropoff
7f4cd09e9d Removed the old timecheat protection and added a system that adjusts
time to what the server thinks is correct when too much inaccuracy
builds up.  This nearly eliminates all speed cheating, both normal and
reverse, except for a brief burst before the protection kicks in.  Might
need cleaning up/tweaking.
2002-09-12 04:57:40 +00:00
Bill Currie
ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Ragnvald Maartmann-Moe IV
0085cd698f Lots of whitespace in sv_user.c, plus fix sv_timekick help strings, and up sv_timekick_fuzz from 15 to 30 ms. 2002-08-22 23:04:44 +00:00
Bill Currie
5f4c21d796 casting from (signed) char to int does not one whit of good towards avoiding
the problems associated with signed chars being used to index arrays. must
cast to usigned char so the bit expansion is done on an unsigned value to
avoid the sign extension.
2002-08-02 03:22:32 +00:00
Brian Koropoff
439f9838d3 Whoops, missed some stuff that needed to be in idparse.h 2002-07-31 22:13:15 +00:00
Bill Currie
ad6e025a91 take cmd.[ch] back to basics. the gib code is temporarily gone pending
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
7e052a5cc7 certain standard user commands (eg, say) can now be overriden by the progs,
but only once (ie, it's an error for the progs to try to add a command twice)
2002-07-05 21:15:19 +00:00
Bill Currie
cb814165f8 allow progs to register user commands (but not override any of the standard
ones (yet))
2002-07-05 06:43:47 +00:00
Bill Currie
7ab3095024 back out Misty's realtime reset work. It did achieve its goal, but winding
realtime back caused the problems with clients not reconnect on map change
and after my preliminary mucking around with time, I'm convinced there's a
better way.
2002-06-20 16:15:27 +00:00
Ragnvald Maartmann-Moe IV
632683e703 Change sv_maxrate 0 to unlimited. Change default to 10000. Remove forced ceiling of 10000. 2002-06-17 16:18:34 +00:00
Timothy C. McGrath
bd82405643 Fixed automatic muting/mute to work properly with realtime resets.
Timothy C. McGrath (Misty)
2002-06-06 23:05:57 +00:00
Timothy C. McGrath
8f2b541b25 This fixes cuffs so they work with realtime resets.
Tim McGrath (Misty)
2002-06-06 22:41:34 +00:00
Bill Currie
e8026d9c76 touch, think and blocked now support methods
also a little whitespace cleanup
2002-05-31 21:05:58 +00:00
Bill Currie
44a905e98c forgot to delete the (commented out) calls to Cmd_Process 2002-04-20 03:22:14 +00:00
Bill Currie
4ccc9d6322 dstring.c dstring.h:
add dstring_replace. this replaces a string of lenth rlen at position
	pos with data of lenth len, growing, shrinking and shuffling data as
	appropriate. At this rate, the dstring `class' will get buffer gap
	editing capabilities :)
cmd.c:
	Cmd_TokenizeString builds cmd_active_buffer->line again.
	Cmd_Process bails out instantly if cmd_active_buffer is a legacy buffer
	and uses dstring_replace to modify the parameters in
	cmd_active_buffer->line. This last change results in drastic
	simplification (and accuracy) of the commandline reconstruction code,
	both in Cmd_TokenizeString and Cmd_Process.
2002-04-19 22:54:27 +00:00
Bill Currie
1ff8c715b9 currently, Cmd_Process needs to be called after Cmd_TokenizeString, even
for legacy buffers. I'm not terribly happy with this, but it fixes the
broken "say" problem.
2002-04-19 21:18:25 +00:00
Brian Koropoff
676bf39d9d Beautified GIB, improved looping and backtraces slightly. Old buffers are
now recycled, not freed.  Fixed some bugs in exp.c.  Ready to add embeded
functions (read: function calls with return values) and for loops.
Probably some other misc. fixes, I tend to go on debugging streaks.
2002-03-27 06:24:19 +00:00
Brian Koropoff
8d124f9c2b Implemented variable substitution and did various cleanups to the parser.
Changed Cmd_TokenizeString to accept a flag that controls the application
of filters (tags, variables, escape characters) to the tokens and modified
a few places in the source that called it.  Added a secondary command
buffer that is parsed without filters for legacy command support.
Currently, it is only used for commands stuffed into the console from the
server.  It is hacky, and I hope to eventually generalize the console
interface to support any number of buffers and audit the rest of the code
to recognize it.  For now, the legacy buffer at least keeps escape
character parsing from destroying info strings.
2002-03-03 23:28:57 +00:00
Bill Currie
da1f9fcf44 cut&paste + 1am = crippled quakeguy. d'oh :P 2002-02-25 17:41:21 +00:00
Bill Currie
9ea013888b eliminate GetEdictFieldValue, mostly merge SV_AddGravity, and clean up
some whitespace in sv_phys.c
2002-02-25 07:44:17 +00:00
Ragnvald Maartmann-Moe IV
2db08923e8 MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c. 2001-12-12 21:56:09 +00:00
Ragnvald Maartmann-Moe IV
f66b7a93e5 Major particle interface cleanup, several bugfixes, and minor performance improvements. Oh, check out "/help easter_eggs" (gl-only, at the moment). 2001-12-11 22:37:30 +00:00
Bill Currie
c130d38c6c fix more bugs caused by the Hunk_TempAlloc changes and do some more jump
prediction fixes for msg_t and sizebuf_t
2001-12-03 22:11:21 +00:00
Bill Currie
4dfc6b1285 don't bother speed cheat checking spectators (does it /really/ matter?) and
don't use va for SV_BroadcastPrintf.
2001-11-20 01:13:30 +00:00
Bill Currie
fade981a40 spelling and grammar corrections to the spead cheat message 2001-11-16 04:41:39 +00:00
Bill Currie
c5aec15569 This prepares for moving the net_svc code to a branch allowing both network
code cleanups and general performance work to be developed in relative peace.
While cleaning up the networking code /is/ important, fixing QF's perfomance
issues is of much higher priority.
2001-11-07 08:24:56 +00:00
Bill Currie
dcd9b0040e rewrite the info strings to use hash tables instead of a static string.
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
2001-11-04 07:50:39 +00:00
Adam Olsen
c5f4af0109 - convert svc_playerinfo, cvs_nails, svc_modellist, and svc_soundlist 2001-11-03 10:48:55 +00:00
Adam Olsen
d7e5f88ee3 - conver svc_spawnstaticsound, svc_updateuserinfo, svc_setinfo,
svc_serverinfo, and svc_download

I havn't tested svc_download, since I don't want to play with having
seperate dirs for the client vs server on one computer.
2001-11-02 14:52:29 +00:00
Adam Olsen
a77619f665 - convert svc_damage and svc_serverdata emitting 2001-11-02 08:10:41 +00:00
Adam Olsen
2bbb759232 - change the sv_kickfake default to 0, so it replaces \r with #
instead of kicking
2001-10-31 00:30:31 +00:00
Bill Currie
85c9e0ab1e more externs cleaned up 2001-10-29 17:46:03 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Adam Olsen
18036b63d9 - change MSG_ReadString to return const char * and return a pointer
directly into the packet data.
- change a bunch of char *'s to const char *'s for the above.  Only
  thing that had trouble was the cl_nofake handler, which I changed to
  use a local buffer.
- add MSG_ReadStaticString which acts like the old MSG_ReadString,
  specifically that it uses a static buffer and tollerates
  unterminated strings.
- add a Q_strnlen function, and make strnlen use it if strnlen is
  undefined.
- Add a net_svc.h and net_svc.c which will preparse svc messages into
  structs, for easier handling.  Currently only soundlist and
  modellist are done.
2001-10-18 04:44:58 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Adam Olsen
a159e852e6 - add some comments to libs/console/inputline.c
- rename pr_deadbeef to pr_deadbeef_ents
- add pr_deadbeef_locals, which does uninited locals.  (crashes from
  it are undeniably buggy code, unlike pr_deadeef_ents)
- add a missing break to packetlog printing's switch
- add sv_kickfake, which kicks people for attempting to fake messages,
  or replaces the ^Ms with # if disabled.
2001-09-23 00:36:21 +00:00
Bill Currie
410783025e misc fixes forwarded from 0.3 2001-09-11 06:04:10 +00:00
Bill Currie
74e9f89e8c forward port the client info string filtering from 0.3 and remove info.h from
a couple of c files that no longer need it.
2001-09-11 03:10:29 +00:00
Bill Currie
882adf295a implement KK's ban, mute and cuff 2001-09-09 04:51:08 +00:00
Bill Currie
fb42199637 change all the SVFIELD calls to SVtype. this should make the code a little
easier to read.
2001-08-08 20:28:53 +00:00
Adam Olsen
513347effd Fix that classic "playing without joining a team" TF cheat :) 2001-08-01 00:38:16 +00:00
Bill Currie
fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Bill Currie
6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Bill Currie
65475fbd6e make a rotated_bbox override the model hulls 2001-07-27 19:48:15 +00:00
Bill Currie
c834185fbb forgot to clear pe->hull if rotated_bbox is non-existant or 0 2001-07-27 02:45:01 +00:00
Bill Currie
6000b06de3 support arbitrary hulls for players, too 2001-07-26 21:37:34 +00:00