Bill Currie
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1d697dc90d
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give in_win keyboard shift states for ascii conversions
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2001-10-22 16:07:26 +00:00 |
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Bill Currie
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3252ee3eb6
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fix the mangled key codes
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2001-10-22 05:07:15 +00:00 |
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Bill Currie
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52252616ff
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pull the input code out of vid_wgl into in_win
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2001-10-22 04:13:56 +00:00 |
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Bill Currie
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82aa0fde58
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fix -wgl's keyboard input
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2001-10-22 02:33:19 +00:00 |
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Bill Currie
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9a5ec9c187
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ok, qw-client-wgl.exe works now (helps if scr_width and scr_height are set)
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2001-10-22 02:15:30 +00:00 |
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Chris Ison
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2467671c72
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removal of tdfx_brighten in preparation for gl_brighten
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2001-10-21 21:29:54 +00:00 |
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Bill Currie
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e1fc77dd2b
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fix a crasher in win32. I don't know if linux crashed, but it should have.
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2001-10-21 03:48:02 +00:00 |
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Bill Currie
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b3914eeaaa
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elimination of bare printf (with some exceptions) from libs: Sys_Printf is
used instead
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2001-10-18 16:42:14 +00:00 |
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Bill Currie
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e765321452
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wgl funcs are likely GLAPIENTRY type too :)
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2001-10-16 22:37:11 +00:00 |
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Bill Currie
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2d068c0745
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massive windows.h and WIN32 cleanup.
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2001-10-16 21:40:45 +00:00 |
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Jeff Teunissen
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ce740fb4ec
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Joystick target fixed.
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2001-10-16 05:06:31 +00:00 |
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Bill Currie
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8417d23a94
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fix a nasty seg on gl startup causes by looped function pointers
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2001-10-16 04:11:25 +00:00 |
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Bill Currie
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376a9105fa
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oops
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2001-10-15 23:16:42 +00:00 |
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Bill Currie
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3402dfd51a
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libasm improvements
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2001-10-15 23:09:03 +00:00 |
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Jeff Teunissen
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2e4d8d1473
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Makefile fixes -- video driver libs are gone.
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2001-10-15 22:32:28 +00:00 |
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Jeff Teunissen
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10424a5015
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*** empty log message ***
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2001-10-15 22:28:05 +00:00 |
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Bill Currie
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460a270a54
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fix some init order issues brought up by the new gl_funcs.c code.
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2001-10-15 19:06:22 +00:00 |
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Bill Currie
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41d01d54f9
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put the INITGUID definition in the correct place
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2001-10-15 17:32:43 +00:00 |
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Bill Currie
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f7b82bcb69
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comment out the definition of INITGUID for now as it's causing linking problems
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2001-10-15 16:30:15 +00:00 |
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Bill Currie
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62873d6980
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diff snr --
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2001-10-11 17:31:41 +00:00 |
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Bill Currie
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757a0f690c
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fix a missing #ifdef HAVE_VIDMODE
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2001-10-06 22:57:54 +00:00 |
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Bill Currie
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a1d2cf3532
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duplicate file name cleanup and make dist works
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2001-10-03 17:50:36 +00:00 |
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Ragnvald Maartmann-Moe IV
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fce4b903eb
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Fix double joystick init in sdl targets.
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2001-10-01 21:50:35 +00:00 |
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Bill Currie
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c7031b20f3
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move vid_fullcreen definition from *.c to vid.c and declaration from
context_x11.h to vid.h and remove all extern decls from *.c
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2001-09-28 16:54:31 +00:00 |
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Jeff Teunissen
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e892131af5
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Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references,
and default gl_driver to OPENGL32.DLL on Win32.
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2001-09-28 07:41:38 +00:00 |
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Jeff Teunissen
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e9c9c8bab6
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fix up installs for -svga.
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2001-09-28 06:55:27 +00:00 |
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Bill Currie
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b1f4a778f9
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
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Jeff Teunissen
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31b6da027c
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The video version. This WILL break QW and NQ until my next commit.
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2001-09-28 05:33:58 +00:00 |
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Chris Ison
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0efd28abcc
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trying to get bootstrap to work in cygwin
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2001-09-25 23:04:13 +00:00 |
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Bill Currie
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a439170dcf
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libasm cleanups
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2001-09-25 22:12:55 +00:00 |
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Ragnvald Maartmann-Moe IV
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e2f14519fb
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Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
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2001-09-24 17:52:13 +00:00 |
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Bill Currie
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c8ab7d04ef
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fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
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2001-09-23 03:41:05 +00:00 |
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Ragnvald Maartmann-Moe IV
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d247027954
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Use a callback for gl_multitexture which sets gl_mtex_active (now a qboolean, rather than a macro). 0.6-1.0% speedup.
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2001-09-23 03:24:23 +00:00 |
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Bill Currie
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bf1920a851
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don't enable mtex if the required functions cannot be found. This shouldn't
normally happen, but is due to a currently broken QFGL_ExtensionAddress and
causes qf to seg when mtex is requested.
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2001-09-23 03:18:58 +00:00 |
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Timothy C. McGrath
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54e5a3e114
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Fix for svgalib from joa, two liner. Very nice of him :)
Misty-chan
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2001-09-18 22:38:08 +00:00 |
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Adam Olsen
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678068849e
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James' latest fullscreen patch, which works flawlessly for me :)
(and if anybody cares about the formatting they can change it AFTER
this is in)
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2001-09-18 09:30:59 +00:00 |
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Adam Olsen
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7c75e264c9
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- build fix for fbdev
- minor formatting tweak for in_common.c
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2001-09-18 09:19:44 +00:00 |
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Bill Currie
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b79ff6378d
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mouse warpage fixes from james
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2001-09-18 05:18:49 +00:00 |
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Bill Currie
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dd98622859
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x11 vid_fullscreen improvements from james (thanks)
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2001-09-18 04:53:01 +00:00 |
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Bill Currie
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b559b3a796
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fix a key mapping issue reported by MasterLich
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2001-09-18 04:38:18 +00:00 |
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Bill Currie
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8c026417d8
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Wait for X to complete the previous operation before proceding to the next.
This causes the mouse to warp properly, but doesn't fix my disappearing window :(
(possibly a wm bug)
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2001-09-10 21:55:34 +00:00 |
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Bill Currie
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95515e28d7
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use XMapRaised instead of XMapWindow + XRaiseWindow
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2001-09-10 17:18:31 +00:00 |
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Bill Currie
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0f30506b79
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d'oh, got the return values backwards
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2001-09-10 17:02:35 +00:00 |
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Bill Currie
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388513e005
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several fullscreen toggling improvements including window location restoration
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2001-09-10 16:53:33 +00:00 |
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Bill Currie
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a17d8fe452
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turns out the window location code is needed after all.
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2001-09-10 15:41:47 +00:00 |
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Ragnvald Maartmann-Moe IV
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28fe1dc004
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Tweak rocket trails. Uglier, but don't bog down rocket snipers. Also a couple tiny optimizations and cleanups.
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2001-09-09 19:37:07 +00:00 |
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Bill Currie
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b788eb6dbd
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remove some no-longer needed code (the window coord finder) and quientn
the mode setting code a little.
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2001-09-08 06:25:37 +00:00 |
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Bill Currie
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b12ee9e166
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unmap and re-map the window with the correct attributes for the current
setting of vid_fullscreen
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2001-09-08 05:43:52 +00:00 |
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Bill Currie
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20188c6670
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heh, and in_pre_amp
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2001-09-08 03:34:28 +00:00 |
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Bill Currie
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cd0d260549
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fix an exponential growth of in_mouse_amp when in_amp is > 1
|
2001-09-08 03:33:57 +00:00 |
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