Commit Graph

13 Commits

Author SHA1 Message Date
Bill Currie 1542268d40 use casts rather than ftoi and itof 2004-02-03 05:59:51 +00:00
Bill Currie 73b226b4b7 fix the key bindings menus (invalid strings) and add a music volume knob 2004-01-22 01:33:27 +00:00
Bill Currie 8593c1bc53 show_* -> hud_*. Thanks for the headsup, IrcMonkey 2003-09-23 21:49:34 +00:00
Bill Currie ba19ee1120 clear the current menu so going to console via the menus doesn't screw
things up
2003-06-06 18:57:56 +00:00
Bill Currie 508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie 0b0dfcc38e nuke the string api (never really liked it) 2003-04-08 02:35:09 +00:00
Ragnvald Maartmann-Moe IV e472c6b935 *shakes an angry shambler at ugly codingstyle* 2003-03-03 05:24:45 +00:00
Bill Currie ca95033c4f and a bunch more cast fixes 2002-11-01 01:39:36 +00:00
Bill Currie 118e982edd odd, must have forgotten to test this lot 2002-08-20 22:29:04 +00:00
Bill Currie c927b2e834 quakefs.c:
allow . and .. in a path so long as the result doesn't escape from the
	game directory
cl_menu/Makefile.am:
	don't strip source paths
optoins.qc:
	use InputLine object
def.c:
	use notice to show stray temps
emit.c:
	make sure expression args get emitted for function calls
expr.c:
	'C' is a cast
	rewrite cast_expr to handle casted pointere derefs
2002-08-20 06:11:10 +00:00
Jeff Teunissen 5e1ce57322 Okay, this might or might not work (but it should). It's the beginning of the
Ruamoko standard library overhaul.
2002-08-17 05:27:34 +00:00
Ragnvald Maartmann-Moe IV 52588e0698 Not a basic instruction. ;) 2002-08-17 03:25:54 +00:00
Bill Currie a27041c3ef prepare to move the client menu code. not used yet due to some ObjQC bugs
and I don't think people would appreciate losing their menus :)
2002-08-16 21:54:21 +00:00