Bill Currie
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8f0c6dffed
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no more Max Headroom impersonations during level changes
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2004-01-21 20:09:12 +00:00 |
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Bill Currie
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e379238126
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used the function I'd created for loading sounds :P (fixes cd_file plugin
loading)
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2004-01-21 19:35:17 +00:00 |
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Bill Currie
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390ca99a92
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first step to making qfdefs redundant. "standard" progs now get resolved
staticly rather than looking up the defs. "broken" progs should now work.
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2004-01-21 08:09:47 +00:00 |
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Bill Currie
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08b9a328fb
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don't know why I thought gib depended on console...
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2004-01-21 04:49:28 +00:00 |
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Bill Currie
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62c3d7cefb
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oops, uninitialized variable
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2004-01-21 03:16:16 +00:00 |
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Bill Currie
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93b01bdf25
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make some prints developer
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2004-01-21 02:59:09 +00:00 |
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Bill Currie
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d5a33c9545
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extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
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2004-01-21 02:52:12 +00:00 |
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Bill Currie
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19ef80c555
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this should fix static win32 builds
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2004-01-21 00:15:35 +00:00 |
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Bill Currie
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9aa9d4e3dc
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whitespace
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2004-01-20 22:20:38 +00:00 |
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Bill Currie
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9f79e620c8
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snd_alsa.c doesn't work for 0.9.x so don't mention it :)
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2004-01-20 22:14:11 +00:00 |
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Bill Currie
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41c1ea7e51
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quick hacks to get my snapshots building
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2004-01-20 21:59:38 +00:00 |
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Bill Currie
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1583961b36
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fix a couple of compile issues with older gcc
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2004-01-20 08:47:19 +00:00 |
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Bill Currie
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f7fe0a4a8c
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remove two redundant functions from cd_funcs_t and convert all the cd
plugins to using pre-initialized structs
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2004-01-20 08:34:57 +00:00 |
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Bill Currie
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ce3c58e238
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need to /always/ set ALSA_PLUGIN
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2004-01-20 08:26:16 +00:00 |
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Bill Currie
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52968be46d
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ashridah's file based cd plugin (ie, it will play any sound file QF can
load as background music).
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2004-01-20 06:58:42 +00:00 |
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Bill Currie
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6d02004ca8
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Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
msg_t to qmsg_t.
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2004-01-20 06:11:00 +00:00 |
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Bill Currie
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283d49bd8e
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first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
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2004-01-20 05:57:39 +00:00 |
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Bill Currie
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f097c2e206
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autoconfiscate the alsa plugin name
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2004-01-20 05:43:23 +00:00 |
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Bill Currie
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e154c9add5
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
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Bill Currie
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cf074b14f7
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update for the new ruamoko lib
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2004-01-20 00:19:33 +00:00 |
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Ragnvald Maartmann-Moe IV
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459503e61b
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Argh.
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2004-01-19 21:48:45 +00:00 |
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Daniel Anderson
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c09420da6b
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refixed test for HAVE_ALSA
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2004-01-19 21:41:52 +00:00 |
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Ragnvald Maartmann-Moe IV
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6b76dbfe17
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Fix for poor syntax. Thanks mindhog.
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2004-01-19 21:21:23 +00:00 |
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Ragnvald Maartmann-Moe IV
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a00e371ceb
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This should get ALSA 0.9 support working again. ALSA 0.9 users please test.
Report any compile or ./configure failures especially. If it reports you have
ALSA0_9, you should be using `set snd_plugin "alsa0_9"`.
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2004-01-19 20:37:58 +00:00 |
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Bill Currie
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77b2942982
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several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
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2004-01-19 07:47:41 +00:00 |
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Bill Currie
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fa6916cedd
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*sigh*, got a little too eager.
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2004-01-19 02:54:31 +00:00 |
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Bill Currie
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de7a4e326e
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nq blood particle hack from Grievre
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2004-01-19 02:43:55 +00:00 |
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Chris Ison
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1d8cb8614c
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add snd_bits/rate/stereo cvars to win and dx sound targets
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2004-01-18 09:18:45 +00:00 |
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Bill Currie
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ba8e959cf2
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when clearing the return strings, it's a good idea to clear them completely
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2004-01-18 07:50:50 +00:00 |
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Bill Currie
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0abe875ca0
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refer to the correct program
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2004-01-18 06:55:47 +00:00 |
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Ragnvald Maartmann-Moe IV
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25a8748dc9
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Bring back alsa 0.9 support as a separate module.
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2004-01-17 22:41:53 +00:00 |
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Ragnvald Maartmann-Moe IV
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a42a0aa974
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Check return conditions during ALSA setup.
Error checking during setup is a good thing...
|
2004-01-17 22:03:58 +00:00 |
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Bill Currie
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eb69be5e5a
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more doxygen fixes
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2004-01-17 08:09:30 +00:00 |
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Bill Currie
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7ba6756810
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temporary hack to avoid crashing when s_explod.mdl isn't precached but
explosions are requested
|
2004-01-17 07:14:42 +00:00 |
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Bill Currie
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629e22aa61
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fix a buffer overflow and an underflow
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2004-01-17 05:11:34 +00:00 |
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Bill Currie
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249aee2e9f
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move the OO runtime support code from libQFgamecode to libQFruamoko where
it really belongs :)
|
2004-01-16 08:02:31 +00:00 |
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Bill Currie
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e7ffad8772
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more rua cleanups: now just one init function to call (it calls the rest)
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2004-01-16 07:03:58 +00:00 |
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Bill Currie
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01392c78bb
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move the bulk of what whas libQFcsqc to libQFruamoko.
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2004-01-16 05:46:19 +00:00 |
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Bill Currie
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17db1f42f2
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don't block if the sound device is busy (from Grievre)
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2004-01-16 02:50:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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710a6c9e2d
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Fix headers for alsa 0.9.
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2004-01-16 00:45:42 +00:00 |
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Bill Currie
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aee1554fad
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fix a missing terminator found by Grievre
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2004-01-15 23:05:56 +00:00 |
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Bill Currie
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d598afd1de
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need those functions, dang it :(
|
2004-01-15 20:19:46 +00:00 |
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Bill Currie
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85778a9e01
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fix warnings pointed out by automake 1.8 and clean out some cruft
|
2004-01-15 20:06:14 +00:00 |
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Bill Currie
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31d970aca0
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can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
|
2004-01-15 07:16:44 +00:00 |
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Bill Currie
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7135ff9139
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update for latest mingw and flex
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2004-01-15 04:04:55 +00:00 |
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Bill Currie
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2a399cc4b4
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Sys_PathType has been unnecessary for a while so nuke it
|
2004-01-13 21:30:13 +00:00 |
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Bill Currie
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74d8c3e379
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use the wadfile support in libQFutil instead of a local version
|
2004-01-13 06:47:08 +00:00 |
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Bill Currie
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28082f30f5
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support compressed wads (.wad.gz) and read the lump count correctly
|
2004-01-13 06:39:50 +00:00 |
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Bill Currie
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1ddd7da5ec
|
remove redundant cast
|
2004-01-13 03:07:36 +00:00 |
|
Bill Currie
|
c31c97a6d9
|
minor cleanup: LoadBSP really shouldn't be doing the bsp2prt stuff :)
|
2004-01-13 03:02:25 +00:00 |
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