Bill Currie
00d33ccbf4
It seems I forgot to commit this with the plist changes.
2010-10-05 23:48:06 +09:00
Bill Currie
3593274eeb
Fix wad loading when loading the map.
...
This broke with the fix for the entity inspector.
2010-10-04 19:44:37 +09:00
Bill Currie
05a8b981a5
Use QF's property lists for the project file.
2010-10-04 19:43:33 +09:00
Bill Currie
1a994ab784
First step in cleaning up Dict.
2010-10-02 21:00:15 +09:00
Bill Currie
57e6bf84a6
Correct an error message.
2010-10-02 20:35:22 +09:00
Bill Currie
5cc5daf89a
Get the button icons set properly.
...
There are still issues with the way gorm does things, but this works for
now.
2010-10-01 19:00:10 +09:00
Jeff Teunissen
102cf9bca9
install images into Resources
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Install the button icons into the app when we make it.
2010-10-01 05:51:43 -04:00
Jeff Teunissen
5588d9d782
find $GNUSTEP_MAKEFILES
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Enable locating the GNUstep makefiles using the various schemes available
(in order of reliability), eventually reaching a hardcoded default.
2010-09-29 18:46:34 -04:00
Jeff Teunissen
fb785c334b
tactical whitespace bomb
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Add return-type information to all methods, split up lines properly where
I could find them, and ran the whole thing through uncrustify. Looks purty
now. :)
2010-09-29 16:09:11 -04:00
Jeff Teunissen
77e6624de3
Remove -read:/-write from Storage
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Apparently GS doesn't do TypedStream any more...
2010-09-28 15:49:54 -04:00
Jeff Teunissen
ec0c37ee82
Add type information, don't return self most of the time
...
Start "modernizing" the code base; old code is based heavily in the
Smalltalk style, where everything that doesn't return a different object
returns self. This can be useful, but it isn't what is usually done these
days. Also, add type information (which didn't exist in "the old days" --
an object was an "id", not a "Foo *") to help with debugging.
2010-09-28 15:43:35 -04:00
Jeff Teunissen
7db4cefb2c
SetBrush: signed/unsigned fix
2010-09-28 12:13:25 -04:00
Jeff Teunissen
32c1bae1f2
Comment an #if 0
...
Looks like John Carmack was going to implement "reference" .qpr directories,
where they would contain a reference to the "real" base path, but never got
it finished. Make a note in the source to explain the "dead" code.
2010-09-28 12:13:25 -04:00
Jeff Teunissen
ad6e799981
signed/unsigned and some const-correctness
2010-09-28 12:13:25 -04:00
Bill Currie
3515816b33
Get the timing right when setting the wad file in worldspawn.
2010-09-28 22:17:31 +09:00
Bill Currie
cdf42a844c
Do error checking when trying to load a wad file.
2010-09-28 22:17:07 +09:00
Bill Currie
d13e2aeded
Char buffer audit.
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Get rid of most static char buffers. The few remaining are either in file
structs or messy code that needs further analysis.
2010-09-28 21:40:11 +09:00
Bill Currie
7c2709e8f8
Do a const-correct run.
2010-09-28 18:41:38 +09:00
Bill Currie
a794752d78
Fix the tangled mess of entity connections.
...
What was the person who wrote valueForQKey thinking? Make the function
const-correct and bubble the changes through the code.
2010-09-28 00:29:16 +09:00
Bill Currie
0d37832af3
Connect the region filtering switch.
...
Region filtering now seems to work. Also added a tool tip.
2010-09-28 00:02:24 +09:00
Bill Currie
583ab0622a
Get the entity flags switches into the right initial stage.
2010-09-27 23:18:10 +09:00
Bill Currie
d8858c29e3
Echo the output to stdout as well as the output box.
2010-09-27 22:06:37 +09:00
Bill Currie
8057e6d8de
Get the inspector button displaying properly.
2010-09-27 21:59:25 +09:00
Bill Currie
3e9f72ef37
Fix texture names.
2010-09-27 20:53:52 +09:00
Bill Currie
530ed45655
Get the timing write for when to restore the rects.
2010-09-27 19:42:28 +09:00
Bill Currie
9d316bd82a
A bit more code cleanup.
2010-09-26 22:45:26 +09:00
Bill Currie
d894034ab1
Replace PS*instance.
...
It's a little flakey (doesn't always do the right thing), but it's a good
start. I'd like to do much smaller rectangles, and get the timing right.
2010-09-26 22:43:24 +09:00
Bill Currie
35c7916c28
Get the inspector button mostly working thanks to Deek's help.
2010-09-26 16:26:12 +09:00
Bill Currie
36342da9bd
Rectirect Sys_Printf's output to the command output box.
2010-09-26 16:24:00 +09:00
Bill Currie
1875a9d500
Work around a method type mismatch in GNUstep.
2010-09-26 13:50:21 +09:00
Bill Currie
1235c3b650
Hopefully fix the flush control and second screen placement.
2010-09-26 13:50:21 +09:00
Bill Currie
d87b338b4e
Get help working (for what it is worth).
2010-09-26 13:50:21 +09:00
Bill Currie
b48ce84449
Remove debugging code.
2010-09-26 13:50:21 +09:00
Bill Currie
b141de8d09
Do not use PS* functions.
2010-09-26 13:50:21 +09:00
Bill Currie
940d9613f5
Get TextureView working.
2010-09-26 13:50:21 +09:00
Bill Currie
3c33652dae
Get the Z checker working.
2010-09-26 13:50:21 +09:00
Bill Currie
f1c49a6382
KeypairView now seems to work properly.
2010-09-26 13:50:21 +09:00
Bill Currie
1561eac7a4
Don't change the font size when scaling the views.
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This keeps the displayed size of the text constant (text size is independent of bounds/frame scaling)
2010-09-26 13:50:21 +09:00
Bill Currie
1262dee2eb
Get the keyboard controls working.
2010-09-26 13:50:21 +09:00
Bill Currie
f7fbb663fb
Modernize the camera eye glyph drawing.
2010-09-26 13:50:21 +09:00
Bill Currie
b2eb4020d5
Get scaling working in the Z view as well.
2010-09-26 13:50:20 +09:00
Bill Currie
d4d8c50c85
Finally have the scaling working perfectly(?).
...
I had to hack around problems in GNUstep's bounds implementation (I don't
know if they're bugs or design limitations), but the fix was just a matter
of making sure the bounds matrix was correct: force the scale to 1 before
adjusting bounds, and then make sure the translation is scaled afterwards.
2010-09-26 13:50:20 +09:00
Bill Currie
ad0cd004b7
Get scale changes halfway working.
...
Translation is still wrong, but changing scale to (eg) 200% and back to
100% works correctly.
2010-09-26 13:50:20 +09:00
Bill Currie
380460be82
slow progress in getting things to work
2010-09-26 13:50:20 +09:00
Bill Currie
e5625e169e
Get textures sortof displaying.
2010-09-26 13:50:20 +09:00
Bill Currie
5f99251577
Correct alert panel handling.
2010-09-26 13:50:20 +09:00
Bill Currie
f049f9815c
Get the textureView connection right.
2010-09-26 13:50:20 +09:00
Bill Currie
c85a0b2f25
Don't segfault when unable to open a file.
2010-09-26 13:50:20 +09:00
Bill Currie
25798e3c35
Get the sizes of the inspectors reasonable.
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The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-09-26 13:50:20 +09:00
Bill Currie
2e30db9888
Get the inspectors showing.
...
Still can't change them via the pop-up menu, though.
2010-09-26 13:50:19 +09:00