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Ack, where did all the chairs go!
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3 changed files with 3 additions and 3 deletions
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@ -1,7 +1,7 @@
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/*
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gl_warp_sin.h
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(description)
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Use LUT for sin, faster on most cpus.
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Copyright (C) 1996-1997 Id Software, Inc.
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@ -214,7 +214,7 @@ GL_SubdivideSurface (msurface_t *fa)
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// speed up sin calculations - Ed
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float turbsin[] = {
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# include "QF/gl_warp_sin.h"
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# include "gl_warp_sin.h"
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};
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#define TURBSCALE (256.0 / (2 * M_PI))
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@ -189,7 +189,7 @@ GL_SubdivideSurface (msurface_t *fa)
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// speed up sin calculations - Ed
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float turbsin[] = {
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# include "QF/gl_warp_sin.h"
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# include "gl_warp_sin.h"
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};
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