mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-31 08:41:11 +00:00
NEWSTYLE is gone, sortof. The Cvar defaults for NEWSTYLE are now just the
defaults in non-win32 targets. BASEDIR/SKINBASE are gone and the Cvars which use them in the code are just given the oldstyle defaults now. Use of "base" is gone. It was a half-assed solution to a problem that doesn't exist yet. When it finally does exist, we'll fix it right.
This commit is contained in:
parent
9438b77fdf
commit
c2cea45217
9 changed files with 7 additions and 111 deletions
|
@ -65,23 +65,6 @@
|
|||
/* Version string */
|
||||
#include "version.h"
|
||||
|
||||
/* Define if you want to use QF-style defaults instead of Id-style */
|
||||
#undef NEWSTYLE
|
||||
|
||||
/* Define this to the subdirectory name of the default game */
|
||||
#ifdef NEWSTYLE
|
||||
# define BASEGAME "base"
|
||||
#else
|
||||
# define BASEGAME "id1"
|
||||
#endif
|
||||
|
||||
/* Define this to the base directory for the client to download skins to */
|
||||
#ifdef NEWSTYLE
|
||||
# define SKINBASE "base"
|
||||
#else
|
||||
# define SKINBASE "qw"
|
||||
#endif
|
||||
|
||||
/* Define if you have the XFree86 DGA extension */
|
||||
#undef HAVE_DGA
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue