Start updating NEWS.

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Bill Currie 2012-02-08 20:30:13 +09:00
parent fe3f0fa7ce
commit b6fd1ea836
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NEWS
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NEWS for the QuakeForge project NEWS for the QuakeForge project
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Changes from 0.6.0
o New renderer using GLSL. Currently looks very much like the original
software renderer with the additions of translucency, skyboxes and fog.
o The new renderer is mostly GLES ready.
o Screenshots now get written to $fs_userpath/QF (ie, QF in the quake
root) instead of the current gamedir.
o Demo playback can be recorded (currently to PNG files as
QF/qfnvNNNNNN.png) by adding "rec" as a second parameter to the
playdemo commaand.
o qfcc now supports the --no-default-paths option.
o SDL sound now works in most caases.
o The blender mdl import/export script has been updated for blender
2.61.
o Some more functions added to the Ruamoko draw api.
o Partial cross-compile support for Android using the standalone ndk.
Doesn't produce a usable app yet.
o Message buffer API for Ruamoko.
Changes from 0.6.0 Changes from 0.6.0
o qfprogs has been moved from tools to qfcc (windows packages). o qfprogs has been moved from tools to qfcc (windows packages).
o The software renderer can now cope with pics being off-screen. o The software renderer can now cope with pics being off-screen.
@ -17,7 +35,7 @@ Changes from 0.5.99 Beta 4.1
Changes from 0.5.99 Beta 3 Changes from 0.5.99 Beta 3
o Global fog now works for both multi and single texture rendering. o Global fog now works for both multi and single texture rendering.
o Z_Realloc() zeros the expanded part of the memory (thanks to sezero). o Z_Realloc() zeros the expanded part of the memory (thanks to sezero).
Changes from 0.5.99 Beta 2 Changes from 0.5.99 Beta 2
o Possibly better ktpro support (server now informs the mod about its o Possibly better ktpro support (server now informs the mod about its