mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
fix a missing \n
This commit is contained in:
parent
93c9f96416
commit
b322835767
1 changed files with 1 additions and 1 deletions
|
@ -157,7 +157,7 @@ Mod_LoadSkin (byte * skin, int skinsize, int snum, int gnum, qboolean group,
|
|||
// save 8 bit texels for the player model to remap
|
||||
if (strequal (loadmodel->name, "progs/player.mdl")) {
|
||||
if (skinsize > sizeof (player_8bit_texels))
|
||||
Sys_Error ("Player skin too large");
|
||||
Sys_Error ("Player skin too large\n");
|
||||
memcpy (player_8bit_texels, pskin, skinsize);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue