diff --git a/libs/models/alias/gl_model_alias.c b/libs/models/alias/gl_model_alias.c index 2b3cac25d..631730735 100644 --- a/libs/models/alias/gl_model_alias.c +++ b/libs/models/alias/gl_model_alias.c @@ -157,7 +157,7 @@ Mod_LoadSkin (byte * skin, int skinsize, int snum, int gnum, qboolean group, // save 8 bit texels for the player model to remap if (strequal (loadmodel->name, "progs/player.mdl")) { if (skinsize > sizeof (player_8bit_texels)) - Sys_Error ("Player skin too large"); + Sys_Error ("Player skin too large\n"); memcpy (player_8bit_texels, pskin, skinsize); }