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Fix the missing text.
Silly case and paste error cleared out my text vertex array prematurely.
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@ -207,7 +207,6 @@ draw_pic (int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height,
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qfglDrawArrays (GL_TRIANGLES, 0, 6);
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qfglDisableVertexAttribArray (quake_icon.vertex.location);
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char_queue->size = 0;
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}
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VISIBLE qpic_t *
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@ -531,7 +530,6 @@ Draw_ConsoleBackground (int lines, byte alpha)
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qfglDrawArrays (GL_TRIANGLES, 0, 6);
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qfglDisableVertexAttribArray (quake_icon.vertex.location);
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char_queue->size = 0;
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}
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VISIBLE void
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