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FIx some player color issues found by valgrind.
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parent
8fa92bf206
commit
602cd84e21
2 changed files with 4 additions and 2 deletions
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@ -608,8 +608,8 @@ CL_RelinkEntities (void)
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ent->skinnum = new->skinnum;
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ent->skinnum = new->skinnum;
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if (i <= cl.maxclients) {
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if (i <= cl.maxclients) {
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ent->skin = mod_funcs->Skin_SetColormap (ent->skin, i);
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ent->skin = mod_funcs->Skin_SetColormap (ent->skin, i);
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mod_funcs->Skin_SetTranslation (i, cl.scores[i].topcolor,
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mod_funcs->Skin_SetTranslation (i, cl.scores[i - 1].topcolor,
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cl.scores[i].bottomcolor);
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cl.scores[i - 1].bottomcolor);
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}
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}
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}
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}
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ent->scale = new->scale;
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ent->scale = new->scale;
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@ -363,6 +363,8 @@ CL_ParseServerInfo (void)
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for (i = 0; i < cl.maxclients; i++) {
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for (i = 0; i < cl.maxclients; i++) {
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cl.scores[i].info = Info_ParseString ("name\\", 0, 0);
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cl.scores[i].info = Info_ParseString ("name\\", 0, 0);
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cl.scores[i].name = Info_Key (cl.scores[i].info, "name");
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cl.scores[i].name = Info_Key (cl.scores[i].info, "name");
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cl.scores[i].topcolor = 0;
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cl.scores[i].bottomcolor = 0;
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}
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}
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// parse gametype
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// parse gametype
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