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[renderer] Remove more dead code
The back-buffer and video buffer locking code was pretty much never more than stubs (except maybe in dos quake).
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21 changed files with 2 additions and 175 deletions
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@ -105,7 +105,7 @@ typedef struct surf_s {
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qboolean insubmodel;
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float d_ziorigin, d_zistepu, d_zistepv;
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int pad[2]; // to 64 bytes
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int pad[2]; // to 64 bytes (FIXME not for 64-bit)
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} surf_t;
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extern surf_t *surfaces, *surface_p, *surf_max;
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