[qtv] Set worldmodel just after svc_modellist

Not sure why I thought skins_f was a good place. This seems to be much
more reliable.
This commit is contained in:
Bill Currie 2021-12-27 22:54:22 +09:00
parent 6d6440457a
commit 2aae757eff

View file

@ -310,7 +310,6 @@ sv_skins_f (server_t *sv)
// actual in-game update messages // actual in-game update messages
MSG_WriteByte (&sv->netchan.message, qtv_stringcmd); MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
MSG_WriteString (&sv->netchan.message, va (0, "begin %d", sv->spawncount)); MSG_WriteString (&sv->netchan.message, va (0, "begin %d", sv->spawncount));
sv->worldmodel = Mod_ForName (sv->modellist[0], false);
sv->next_run = realtime; sv->next_run = realtime;
sv->connected = 2; sv->connected = 2;
sv->delta = -1; sv->delta = -1;
@ -1157,6 +1156,7 @@ sv_parse (server_t *sv, qmsg_t *msg, int reliable)
break; break;
case svc_modellist: case svc_modellist:
sv_modellist (sv, msg); sv_modellist (sv, msg);
sv->worldmodel = Mod_ForName (sv->modellist[0], false);
send = 0; send = 0;
break; break;