[scene] Start work on a full-on ECS system

That does feel a little redundant, but I think the System in ECS is
referring to the systems that run on the components, while the other
system is the support code for the ECS. Anyway...

This is based heavily on the information provided by @skipjack in his
github blog about EnTT. Currently, entity recycling and sparse arrays
for component pools have been implemented, and adding components to an
entity has been tested.
This commit is contained in:
Bill Currie 2022-10-16 18:29:25 +09:00
parent 0c54b0652b
commit 06ccc3023b
5 changed files with 504 additions and 11 deletions

View file

@ -36,12 +36,22 @@
#include "QF/qtypes.h" #include "QF/qtypes.h"
/** \defgroup entity Hierarchy management /** \defgroup component Entity Component System
\ingroup utils \ingroup utils
*/ */
///@{ ///@{
#define null_transform (~0u) #define ENT_GROW 1024
#define COMP_GROW 128
#define ENT_IDBITS 20
typedef struct ecs_pool_s {
uint32_t *sparse; // indexed by entity id, holds index to dense/data
uint32_t *dense; // holds entity id
void *data; // component data
uint32_t count; // number of components/dense entity ids
uint32_t max_count; // current capacity for components/entity ids
} ecs_pool_t;
typedef struct component_s { typedef struct component_s {
size_t size; size_t size;
@ -50,6 +60,17 @@ typedef struct component_s {
const char *name; const char *name;
} component_t; } component_t;
typedef struct ecs_registry_s {
uint32_t *entities;
uint32_t next;
uint32_t available;
uint32_t num_entities;
uint32_t max_entities;
const component_t *components;
ecs_pool_t *comp_pools;
uint32_t num_components;
} ecs_registry_t;
#define COMPINLINE GNU89INLINE inline #define COMPINLINE GNU89INLINE inline
COMPINLINE void Component_ResizeArray (const component_t *component, COMPINLINE void Component_ResizeArray (const component_t *component,
@ -64,6 +85,12 @@ COMPINLINE void Component_CopyElements (const component_t *component,
COMPINLINE void Component_CreateElements (const component_t *component, COMPINLINE void Component_CreateElements (const component_t *component,
void *array, void *array,
uint32_t index, uint32_t count); uint32_t index, uint32_t count);
COMPINLINE void Component_DestroyElements (const component_t *component,
void *array,
uint32_t index, uint32_t count);
COMPINLINE uint32_t Ent_Index (uint32_t id);
COMPINLINE uint32_t Ent_Generation (uint32_t id);
COMPINLINE uint32_t Ent_NextGen(uint32_t id);
#undef COMPINLINE #undef COMPINLINE
#ifndef IMPLEMENT_COMPONENT_Funcs #ifndef IMPLEMENT_COMPONENT_Funcs
@ -72,16 +99,14 @@ COMPINLINE void Component_CreateElements (const component_t *component,
#define COMPINLINE VISIBLE #define COMPINLINE VISIBLE
#endif #endif
COMPINLINE COMPINLINE void
void
Component_ResizeArray (const component_t *component, Component_ResizeArray (const component_t *component,
void **array, uint32_t count) void **array, uint32_t count)
{ {
*array = realloc (*array, count * component->size); *array = realloc (*array, count * component->size);
} }
COMPINLINE COMPINLINE void
void
Component_MoveElements (const component_t *component, Component_MoveElements (const component_t *component,
void *array, uint32_t dstIndex, uint32_t srcIndex, void *array, uint32_t dstIndex, uint32_t srcIndex,
uint32_t count) uint32_t count)
@ -91,8 +116,7 @@ Component_MoveElements (const component_t *component,
memmove (dst, src, count * component->size); memmove (dst, src, count * component->size);
} }
COMPINLINE COMPINLINE void
void
Component_CopyElements (const component_t *component, Component_CopyElements (const component_t *component,
void *dstArray, uint32_t dstIndex, void *dstArray, uint32_t dstIndex,
const void *srcArray, uint32_t srcIndex, const void *srcArray, uint32_t srcIndex,
@ -103,8 +127,7 @@ Component_CopyElements (const component_t *component,
memcpy (dst, src, count * component->size); memcpy (dst, src, count * component->size);
} }
COMPINLINE COMPINLINE void
void
Component_CreateElements (const component_t *component, void *array, Component_CreateElements (const component_t *component, void *array,
uint32_t index, uint32_t count) uint32_t index, uint32_t count)
{ {
@ -119,6 +142,48 @@ Component_CreateElements (const component_t *component, void *array,
} }
} }
COMPINLINE void
Component_DestroyElements (const component_t *component, void *array,
uint32_t index, uint32_t count)
{
if (component->destroy) {
for (uint32_t i = index; count-- > 0; i++) {
__auto_type dst = (byte *) array + i * component->size;
component->destroy (dst);
}
}
}
COMPINLINE uint32_t
Ent_Index (uint32_t id)
{
return id & ((1 << ENT_IDBITS) - 1);
}
COMPINLINE uint32_t
Ent_Generation (uint32_t id)
{
return id & ~((1 << ENT_IDBITS) - 1);
}
COMPINLINE uint32_t
Ent_NextGen(uint32_t id)
{
return id + (1 << ENT_IDBITS);
}
ecs_registry_t *ECS_NewRegistry (void);
void ECS_DelRegistry (ecs_registry_t *registry);
void ECS_RegisterComponents (ecs_registry_t *registry,
const component_t *components, uint32_t count);
uint32_t ECS_NewEntity (ecs_registry_t *registry);
void ECS_DelEntity (ecs_registry_t *registry, uint32_t ent);
void Ent_AddComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry);
void Ent_RemoveComponent (uint32_t ent, uint32_t comp,
ecs_registry_t *registry);
///@} ///@}
#endif//__QF_scene_component_h #endif//__QF_scene_component_h

View file

@ -28,5 +28,133 @@
# include "config.h" # include "config.h"
#endif #endif
#include "QF/sys.h"
#define IMPLEMENT_COMPONENT_Funcs #define IMPLEMENT_COMPONENT_Funcs
#include "QF/scene/component.h" #include "QF/scene/component.h"
VISIBLE ecs_registry_t *
ECS_NewRegistry (void)
{
ecs_registry_t *reg = calloc (1, sizeof (ecs_registry_t));
reg->next = Ent_Index (~0);
return reg;
}
VISIBLE void
ECS_DelRegistry (ecs_registry_t *registry)
{
free (registry->entities);
for (uint32_t i = 0; i < registry->num_components; i++) {
free (registry->comp_pools[i].sparse);
free (registry->comp_pools[i].dense);
free (registry->comp_pools[i].data);
}
free (registry->comp_pools);
free (registry);
}
VISIBLE void
ECS_RegisterComponents (ecs_registry_t *registry,
const component_t *components, uint32_t count)
{
registry->num_components = count;
registry->components = components;
registry->comp_pools = calloc (count, sizeof (ecs_pool_t));
size_t size = registry->max_entities * sizeof (uint32_t);
for (uint32_t i = 0; i < registry->num_components; i++) {
registry->comp_pools[i].sparse = malloc (size);
memset (registry->comp_pools[i].sparse, ~0, size);
}
}
VISIBLE void
Ent_AddComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
{
uint32_t id = Ent_Index (ent);
ecs_pool_t *pool = &registry->comp_pools[comp];
if (pool->sparse[id] < pool->count) {
//Sys_Error ("Ent_AddComponent: component %s already on entity %x\n",
// registry->components[i].name, ent);
return;
}
if (pool->count == pool->max_count) {
pool->max_count += COMP_GROW;
pool->dense = realloc (pool->dense,
pool->max_count * sizeof (uint32_t));
Component_ResizeArray (&registry->components[comp], &pool->data,
pool->max_count);
}
uint32_t ind = pool->count++;
pool->sparse[id] = ind;
pool->dense[ind] = ent;
Component_CreateElements (&registry->components[comp], pool->data, ind, 1);
}
VISIBLE void
Ent_RemoveComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
{
uint32_t id = Ent_Index (ent);
ecs_pool_t *pool = &registry->comp_pools[comp];
uint32_t ind = pool->sparse[id];
if (ind < pool->count) {
uint32_t last = pool->count - 1;
Component_DestroyElements (&registry->components[comp], pool->data,
ind, 1);
if (last > ind) {
pool->sparse[Ent_Index (pool->dense[last])] = ind;
pool->dense[ind] = pool->dense[last];
Component_MoveElements (&registry->components[comp], pool->data,
ind, last, 1);
}
pool->count--;
pool->sparse[id] = ~0;
}
}
VISIBLE uint32_t
ECS_NewEntity (ecs_registry_t *registry)
{
uint32_t ent;
if (registry->available) {
registry->available--;
uint32_t next = registry->next;
ent = next | Ent_Generation (registry->entities[next]);
registry->next = Ent_Index (registry->entities[next]);
registry->entities[next] = ent;
} else {
if (registry->num_entities == Ent_Index (~0)) {
Sys_Error ("ECS_NewEntity: out of entities");
}
if (registry->num_entities == registry->max_entities) {
registry->max_entities += ENT_GROW;
size_t size = registry->max_entities * sizeof (uint32_t);
registry->entities = realloc (registry->entities, size);
for (uint32_t i = 0; i < registry->num_components; i++) {
uint32_t *sparse = registry->comp_pools[i].sparse;
sparse = realloc (sparse, size);
memset (sparse + registry->max_entities - ENT_GROW, ~0,
ENT_GROW * sizeof (uint32_t));
registry->comp_pools[i].sparse = sparse;
}
}
ent = registry->num_entities++;
// ent starts out with generation 0
registry->entities[ent] = ent;
}
return ent;
}
VISIBLE void
ECS_DelEntity (ecs_registry_t *registry, uint32_t ent)
{
uint32_t next = registry->next | Ent_NextGen (Ent_Generation (ent));
uint32_t id = Ent_Index (ent);
registry->entities[id] = next;
registry->next = id;
registry->available++;
for (uint32_t i = 0; i < registry->num_components; i++) {
Ent_RemoveComponent (ent, i, registry);
}
}

View file

@ -1,5 +1,7 @@
libs_scene_tests = \ libs_scene_tests = \
libs/scene/test/test-hierarchy libs/scene/test/test-components \
libs/scene/test/test-hierarchy \
libs/scene/test/test-registry
TESTS += $(libs_scene_tests) TESTS += $(libs_scene_tests)
@ -9,9 +11,23 @@ libs_scene_test_libs= \
libs/scene/libQFscene.la \ libs/scene/libQFscene.la \
libs/util/libQFutil.la libs/util/libQFutil.la
libs_scene_test_test_components_SOURCES= \
libs/scene/test/test-components.c
libs_scene_test_test_components_LDADD= \
$(libs_scene_test_libs)
libs_scene_test_test_components_DEPENDENCIES= \
$(libs_scene_test_libs)
libs_scene_test_test_hierarchy_SOURCES= \ libs_scene_test_test_hierarchy_SOURCES= \
libs/scene/test/test-hierarchy.c libs/scene/test/test-hierarchy.c
libs_scene_test_test_hierarchy_LDADD= \ libs_scene_test_test_hierarchy_LDADD= \
$(libs_scene_test_libs) $(libs_scene_test_libs)
libs_scene_test_test_hierarchy_DEPENDENCIES= \ libs_scene_test_test_hierarchy_DEPENDENCIES= \
$(libs_scene_test_libs) $(libs_scene_test_libs)
libs_scene_test_test_registry_SOURCES= \
libs/scene/test/test-registry.c
libs_scene_test_test_registry_LDADD= \
$(libs_scene_test_libs)
libs_scene_test_test_registry_DEPENDENCIES= \
$(libs_scene_test_libs)

View file

@ -0,0 +1,133 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include "QF/simd/types.h"
#include "QF/mathlib.h"
#include "QF/scene/component.h"
enum test_components {
test_position,
test_scale,
test_rotation,
test_num_components
};
static void
create_position (void *data)
{
vec4f_t *pos = data;
*pos = (vec4f_t) { 0, 0, 0, 1 };
}
static void
create_scale (void *data)
{
vec_t *scale = data;
VectorSet (1, 1, 1, scale);
}
static void
create_rotation (void *data)
{
vec4f_t *rot = data;
*rot = (vec4f_t) { 0, 0, 0, 1 };
}
static const component_t test_components[] = {
[test_position] = {
.size = sizeof (vec4f_t),
.create = create_position,
.name = "position",
},
[test_scale] = {
.size = sizeof (vec3_t),
.create = create_scale,
.name = "scale",
},
[test_rotation] = {
.size = sizeof (vec4f_t),
.create = create_rotation,
.name = "rotation",
},
};
static int
check_ent_components (const uint32_t *ents, uint32_t count, uint32_t comp,
ecs_registry_t *reg)
{
ecs_pool_t *pool = &reg->comp_pools[comp];
const component_t *component = &reg->components[comp];
if (pool->count != count) {
printf ("%s pool has wrong object count: %d %d\n", component->name,
pool->count, count);
return 0;
}
uint32_t num_entities = 0;
for (uint32_t i = 0; i < reg->max_entities; i++) {
if (pool->sparse[i] == ~0u) {
continue;
}
if (pool->sparse[i] < pool->count) {
num_entities++;
continue;
}
printf ("invalid index in sparse array of %s: %d %d\n", component->name,
pool->sparse[i], pool->count);
return 0;
}
if (num_entities != count) {
printf ("%s sparse has wrong entity count: %d %d\n", component->name,
num_entities, count);
return 0;
}
for (uint32_t i = 0; i < count; i++) {
if (pool->sparse[Ent_Index (ents[i])] == ~0u) {
printf ("ent not in %s sparse: %x\n", component->name, ents[i]);
return 0;
}
if (pool->dense[pool->sparse[Ent_Index (ents[i])]] != ents[i]) {
printf ("indexed %s dense does have ent: %x %x\n", component->name,
pool->dense[pool->sparse[Ent_Index (ents[i])]], ents[i]);
return 0;
}
}
return 1;
}
int
main (void)
{
ecs_registry_t *reg = ECS_NewRegistry ();
ECS_RegisterComponents (reg, test_components, test_num_components);
uint32_t enta = ECS_NewEntity (reg);
uint32_t entb = ECS_NewEntity (reg);
uint32_t entc = ECS_NewEntity (reg);
Ent_AddComponent (enta, test_position, reg);
Ent_AddComponent (entb, test_position, reg);
Ent_AddComponent (entc, test_position, reg);
Ent_AddComponent (enta, test_rotation, reg);
Ent_AddComponent (entb, test_rotation, reg);
Ent_AddComponent (enta, test_scale, reg);
if (!check_ent_components ((uint32_t[]){enta, entb, entc}, 3,
test_position, reg)) {
return 1;
}
if (!check_ent_components ((uint32_t[]){enta, entb}, 2,
test_rotation, reg)) {
return 1;
}
if (!check_ent_components ((uint32_t[]){enta}, 1, test_scale, reg)) {
return 1;
}
ECS_DelRegistry (reg);
return 0;
}

View file

@ -0,0 +1,151 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include "QF/scene/component.h"
static int
test_new_del (void)
{
ecs_registry_t *reg = ECS_NewRegistry ();
if (!reg) {
printf ("could not create registry\n");
return 0;
}
if (reg->max_entities && !reg->entities) {
printf ("Non-zero max_entities with null entities pointer\n");
return 0;
}
if (!reg->max_entities && reg->entities) {
printf ("Zero max_entities with non-null entities pointer\n");
return 0;
}
if (reg->num_entities > reg->max_entities) {
printf ("num_entities > max_entities\n");
return 0;
}
if (reg->num_entities) {
printf ("Fresh registry has entities\n");
return 0;
}
if (reg->available) {
printf ("Fresh registry has recycled entities\n");
return 0;
}
ECS_DelRegistry (reg);
return 1;
}
#define NUM_ENTS 5
static int
test_entities (void)
{
ecs_registry_t *reg = ECS_NewRegistry ();
uint32_t entities[NUM_ENTS];
for (int i = 0; i < NUM_ENTS; i++) {
entities[i] = ECS_NewEntity (reg);
}
if (!reg->max_entities || !reg->entities) {
printf ("Zero max_entities or non-null entities pointer\n");
return 0;
}
if (reg->available) {
printf ("unexpected recycled entities\n");
return 0;
}
if (reg->num_entities != NUM_ENTS) {
printf ("wrong number of entities in registry: %d vs %d\n", NUM_ENTS,
reg->num_entities);
return 0;
}
for (int i = 0; i < NUM_ENTS; i++) {
if (Ent_Index (entities[i]) > reg->num_entities) {
printf ("bad entity returned: %d > %d\n", Ent_Index (entities[i]),
reg->num_entities);
return 0;
}
if (Ent_Generation (entities[i])) {
printf ("fresh entity not generation 0\n");
return 0;
}
for (int j = 0; j < i; j++) {
if (Ent_Index (entities[j]) == Ent_Index (entities[i])) {
printf ("duplicate entity id\n");
return 0;
}
}
if (reg->entities[Ent_Index (entities[i])] != entities[i]) {
printf ("wrong entity in entities array: %d %d\n",
entities[i], reg->entities[Ent_Index (entities[i])]);
return 0;
}
}
ECS_DelEntity (reg, entities[2]);
ECS_DelEntity (reg, entities[0]);
if (reg->entities[Ent_Index (entities[2])] == entities[2]) {
printf ("deleted entity not deleted: %d %d\n",
entities[2], reg->entities[Ent_Index (entities[2])]);
return 0;
}
if (reg->entities[Ent_Index (entities[0])] == entities[0]) {
printf ("deleted entity not deleted: %d %d\n",
entities[0], reg->entities[Ent_Index (entities[0])]);
return 0;
}
if (reg->available != 2) {
printf ("not 2 available entity for recycling\n");
return 0;
}
for (uint32_t i = reg->next, c = 0; i != Ent_Index (~0);
i = Ent_Index (reg->entities[i]), c++) {
if (c >= reg->available || i >= reg->num_entities) {
printf ("invalid deleted entity chain\n");
return 0;
}
if (Ent_Index (reg->entities[i]) == i) {
printf ("deleted entity points to itself\n");
return 0;
}
//printf ("%x\n", reg->entities[i]);
}
entities[2] = ECS_NewEntity (reg);
if (reg->available != 1) {
printf ("not 1 available entity for recycling\n");
return 0;
}
entities[0] = ECS_NewEntity (reg);
if (reg->available != 0) {
printf ("not 0 available entities for recycling\n");
return 0;
}
if (reg->num_entities != NUM_ENTS) {
printf ("wrong number of entities in registry: %d vs %d\n", NUM_ENTS,
reg->num_entities);
return 0;
}
if (!Ent_Generation (entities[2]) || !Ent_Generation (entities[0])) {
printf ("recycled entity generations not updated\n");
return 0;
}
//for (int i = 0; i < NUM_ENTS; i++) {
// printf ("%x\n", entities[i]);
//}
ECS_DelRegistry (reg);
return 1;
}
int
main (void)
{
if (!test_new_del ()) { return 1; }
if (!test_entities ()) { return 1; }
return 0;
}