quakeforge/include/r_cvar.h

106 lines
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C
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#include "QF/mathlib.h"
extern struct cvar_s *easter_eggs;
extern void r_easter_eggs_f (struct cvar_s *var);
extern void r_particles_style_f (struct cvar_s *var);
extern void gl_overbright_f (struct cvar_s *cvar);
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extern struct cvar_s *cl_crossx;
extern struct cvar_s *cl_crossy;
extern struct cvar_s *cl_verstring;
extern struct cvar_s *crosshair;
extern struct cvar_s *crosshaircolor;
extern quat_t crosshair_color;
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extern struct cvar_s *d_mipcap;
extern struct cvar_s *d_mipscale;
extern struct cvar_s *gl_driver;
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extern struct cvar_s *gl_affinemodels;
extern struct cvar_s *gl_anisotropy;
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extern struct cvar_s *gl_clear;
extern struct cvar_s *gl_conspin;
extern struct cvar_s *gl_constretch;
extern struct cvar_s *gl_dlight_polyblend;
extern struct cvar_s *gl_dlight_smooth;
extern struct cvar_s *gl_fb_bmodels;
extern struct cvar_s *gl_fb_models;
extern struct cvar_s *gl_finish;
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extern struct cvar_s *gl_keeptjunctions;
extern struct cvar_s *gl_lerp_anim;
extern struct cvar_s *gl_lightmap_align;
extern struct cvar_s *gl_lightmap_subimage;
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extern struct cvar_s *gl_max_size;
extern struct cvar_s *gl_multitexture;
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extern struct cvar_s *gl_nocolors;
extern struct cvar_s *gl_overbright;
extern struct cvar_s *gl_particle_mip;
extern struct cvar_s *gl_particle_size;
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extern struct cvar_s *gl_picmip;
extern struct cvar_s *gl_playermip;
extern struct cvar_s *gl_reporttjunctions;
extern struct cvar_s *gl_sky_clip;
extern struct cvar_s *gl_sky_debug;
extern struct cvar_s *gl_sky_divide;
extern struct cvar_s *gl_sky_multipass;
extern struct cvar_s *gl_tessellate;
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extern struct cvar_s *gl_texsort;
extern struct cvar_s *gl_textures_bgra;
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extern struct cvar_s *gl_triplebuffer;
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extern struct cvar_s *gl_vector_light;
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extern struct cvar_s *r_aliasstats;
extern struct cvar_s *r_aliastransadj;
extern struct cvar_s *r_aliastransbase;
extern struct cvar_s *r_ambient;
extern struct cvar_s *r_clearcolor;
extern struct cvar_s *r_dlight_lightmap;
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extern struct cvar_s *r_drawentities;
extern struct cvar_s *r_drawexplosions;
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extern struct cvar_s *r_drawflat;
extern struct cvar_s *r_drawviewmodel;
extern struct cvar_s *r_dspeeds;
extern struct cvar_s *r_dynamic;
extern struct cvar_s *r_explosionclip;
extern struct cvar_s *r_farclip;
extern struct cvar_s *r_firecolor;
extern struct cvar_s *r_flatlightstyles;
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extern struct cvar_s *r_fullbright;
extern struct cvar_s *r_graphheight;
extern struct cvar_s *r_lightmap;
extern struct cvar_s *r_lightmap_components;
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extern struct cvar_s *r_maxedges;
extern struct cvar_s *r_maxsurfs;
extern struct cvar_s *r_mirroralpha;
extern struct cvar_s *r_nearclip;
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extern struct cvar_s *r_norefresh;
extern struct cvar_s *r_novis;
extern struct cvar_s *r_numedges;
extern struct cvar_s *r_numsurfs;
extern struct cvar_s *r_particles;
extern struct cvar_s *r_particles_max;
extern struct cvar_s *r_particles_nearclip;
extern struct cvar_s *r_particles_style;
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extern struct cvar_s *r_reportedgeout;
extern struct cvar_s *r_reportsurfout;
extern struct cvar_s *r_shadows;
extern struct cvar_s *r_skyname;
extern struct cvar_s *r_speeds;
extern struct cvar_s *r_timegraph;
extern struct cvar_s *r_wateralpha;
extern struct cvar_s *r_waterripple;
extern struct cvar_s *r_waterwarp;
extern struct cvar_s *r_zgraph;
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extern struct cvar_s *scr_consize;
extern struct cvar_s *scr_conspeed;
extern struct cvar_s *scr_fov;
extern struct cvar_s *scr_fisheye;
extern struct cvar_s *scr_fviews;
extern struct cvar_s *scr_ffov;
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extern struct cvar_s *scr_showpause;
extern struct cvar_s *scr_showram;
extern struct cvar_s *scr_showturtle;
extern struct cvar_s *scr_viewsize;