quakeforge/ruamoko/scheme/state.h

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#ifndef __state_h
#define __state_h
#include "Instruction.h"
#include "Frame.h"
#include "CompiledCode.h"
@class Continuation;
struct state_s = {
instruction_t [] program;
lineinfo_t [] lineinfo;
integer pc;
Frame literals, env;
SchemeObject stack;
Continuation cont;
Procedure proc;
};
typedef struct state_s state_t;
#endif