quakeforge/nq/source/host_skin.c

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/*
skin.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cmd.h"
#include "compat.h"
#include "QF/console.h"
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#include "QF/cvar.h"
#include "QF/msg.h"
#include "QF/screen.h"
#include "QF/skin.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "client.h"
#include "host.h"
#include "server.h"
cvar_t *noskins; //XXX FIXME
cvar_t *skin;
cvar_t *topcolor;
cvar_t *bottomcolor;
cvar_t *cl_color;
char allskins[128];
void
Host_Color_f (void)
{
// just for quake compatability...
int top, bottom;
char playercolor;
if (Cmd_Argc () == 1) {
Con_Printf ("\"color\" is \"%d %d\"\n", (cl_color->int_val) >> 4,
(cl_color->int_val) & 0x0f);
Con_Printf ("color <0-13> [0-13]\n");
return;
}
if (Cmd_Argc () == 2)
top = bottom = atoi (Cmd_Argv (1));
else {
top = atoi (Cmd_Argv (1));
bottom = atoi (Cmd_Argv (2));
}
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top = min (top & 15, 13);
bottom = min (bottom & 15, 13);
playercolor = top * 16 + bottom;
if (cmd_source == src_command) {
Cvar_SetValue (cl_color, playercolor);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
}
host_client->colors = playercolor;
SVFIELD (host_client->edict, team, float) = bottom + 1;
// send notification to all clients
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
}
void
Host_Skin_Init (void)
{
Skin_Init ();
Cmd_AddCommand ("color", Host_Color_f, "The pant and shirt color (color "
"shirt pants) Note that if only shirt color is given, "
"pants will match");
}
void
Host_Skin_Init_Cvars (void)
{
Skin_Init_Cvars ();
cl_color = Cvar_Get ("_cl_color", "0", CVAR_ARCHIVE, NULL, "Player color");
}
void
CL_NewTranslation (int slot, skin_t *skin)
{
scoreboard_t *player;
int top, bottom;
byte *dest;
model_t *model;
entity_t *entity;
int skinnum;
if (slot > cl.maxclients)
Sys_Error ("Host_NewTranslation: slot > cl.maxclients");
player = &cl.scores[slot];
dest = player->translations;
top = (player->colors & 0xf0) >> 4;
bottom = player->colors & 15;
entity = &cl_entities[1 + slot];
model = entity->model;
skinnum = entity->skinnum;
memset (skin, 0, sizeof (*skin)); //XXX external skins not yet supported
if (!model)
return;
skin->texture = skin_textures + slot; //FIXME
skin->data.texels = 0; //FIXME
if (player->colors == player->_colors
&& entity->model == entity->_model
&& entity->skinnum == entity->_skinnum)
return;
player->_colors = player->colors;
entity->_model = entity->model;
entity->_skinnum = entity->skinnum;
Skin_Set_Translate (top, bottom, dest);
Skin_Do_Translation_Model (model, skinnum, slot, skin);
}