quakeforge/tools/qfbsp/include/brush.h

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
$Id$
*/
#ifndef qfbsp_brush_h
#define qfbsp_brush_h
#include "QF/mathlib.h"
#include "bsp5.h"
#include "map.h"
#define NUM_HULLS 2 // normal and +16
#define NUM_CONTENTS 2 // solid and water
typedef struct brush_s {
struct brush_s *next;
vec3_t mins, maxs;
struct visfacet_s *faces;
int contents;
} brush_t;
typedef struct brushset_s {
vec3_t mins, maxs;
brush_t *brushes; // NULL terminated list
} brushset_t;
extern int numbrushplanes;
extern plane_t planes[MAX_MAP_PLANES];
brushset_t *Brush_LoadEntity (entity_t *ent, int hullnum);
2010-08-27 12:38:09 +00:00
int PlaneTypeForNormal (const vec3_t normal);
int FindPlane (plane_t *dplane, int *side);
#endif//qfbsp_brush_h