quakeforge/include/QF/Vulkan/renderpass.h

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2020-02-12 09:55:51 +00:00
#ifndef __QF_Vulkan_renderpass_h
#define __QF_Vulkan_renderpass_h
typedef struct qfv_attachmentdescription_s {
uint32_t numAttachments;
VkAttachmentDescription attachments[];
} qfv_attachmentdescription_t;
#define QFV_AllocAttachmentDescription(num, allocator) \
allocator (field_offset (qfv_attachmentdescription_t, attachments[num]))
typedef struct qfv_attachmentreference_s {
uint32_t numReferences;
VkAttachmentReference references[];
} qfv_attachmentreference_t;
#define QFV_AllocAttachmentReference(num, allocator) \
allocator (field_offset (qfv_attachmentreference_t, references[num]))
typedef struct qfv_subpassparameters_s {
VkPipelineBindPoint pipelineBindPoint;
qfv_attachmentreference_t *inputAttachments;
qfv_attachmentreference_t *colorAttachments;
qfv_attachmentreference_t *resolveAttachments;
VkAttachmentReference *depthStencilAttachment;
uint32_t numPreserve;
uint32_t *preserveAttachments;
} qfv_subpassparameters_t;
typedef struct qfv_subpassparametersset_s {
uint32_t numSubpasses;
qfv_subpassparameters_t subpasses[];
} qfv_subpassparametersset_t;
#define QFV_AllocSubpassParametersSet(num, allocator) \
allocator (field_offset (qfv_subpassparametersset_t, subpasses[num]))
typedef struct qfv_subpassdependency_s {
uint32_t numDependencies;
VkSubpassDependency dependencies[];
} qfv_subpassdependency_t;
#define QFV_AllocSubpassDependencies(num, allocator) \
allocator (field_offset (qfv_subpassdependency_t, dependencies[num]))
typedef struct qfv_renderpass_s {
struct qfv_device_s *device;
VkRenderPass renderPass;
} qfv_renderpass_t;
typedef struct qfv_framebuffer_s {
struct qfv_device_s *device;
VkFramebuffer framebuffer;
} qfv_framebuffer_t;
qfv_renderpass_t *
QFV_CreateRenderPass (struct qfv_device_s *device,
qfv_attachmentdescription_t *attachments,
qfv_subpassparametersset_t *subpasses,
qfv_subpassdependency_t *dependencies);
struct qfv_imageview_s;
qfv_framebuffer_t *
QFV_CreateFramebuffer (qfv_renderpass_t *renderPass,
uint32_t numAttachments,
VkImageView *attachments,
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uint32_t width, uint32_t height, uint32_t layers);
void QFV_DestroyFramebuffer (qfv_framebuffer_t *framebuffer);
void QFV_DestroyRenderPass (qfv_renderpass_t *renderPass);
#endif//__QF_Vulkan_renderpass_h