quakeforge/include/r_cvar.h

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#include "QF/mathlib.h"
extern void gl_overbright_f (void *data, const struct cvar_s *cvar);
extern int cl_crossx;
extern int cl_crossy;
extern char *cl_verstring;
extern int crosshair;
extern int crosshaircolor;
extern quat_t crosshair_color;
extern float d_mipcap;
extern float d_mipscale;
extern int gl_affinemodels;
extern float gl_anisotropy;
extern int gl_clear;
extern float gl_conspin;
extern int gl_constretch;
extern int gl_dlight_polyblend;
extern int gl_dlight_smooth;
extern int gl_fb_bmodels;
extern int gl_fb_models;
extern int gl_finish;
extern int gl_keeptjunctions;
extern int gl_lerp_anim;
extern int gl_lightmap_align;
extern int gl_lightmap_subimage;
extern int gl_max_size;
extern int gl_multitexture;
extern int gl_nocolors;
extern int gl_overbright;
extern int gl_particle_mip;
extern int gl_particle_size;
extern int gl_picmip;
extern int gl_playermip;
extern int gl_reporttjunctions;
extern int gl_sky_clip;
extern int gl_sky_debug;
extern int gl_sky_multipass;
extern int gl_tessellate;
extern int gl_texsort;
extern int gl_textures_bgra;
extern int gl_triplebuffer;
extern int gl_vector_light;
extern int r_aliasstats;
extern float r_aliastransadj;
extern float r_aliastransbase;
extern int r_clearcolor;
extern int r_dlight_lightmap;
extern int r_drawentities;
extern int r_drawexplosions;
extern int r_drawviewmodel;
extern int r_dspeeds;
extern int r_dynamic;
extern int r_explosionclip;
extern float r_farclip;
extern vec4f_t r_firecolor;
extern int r_flatlightstyles;
extern int r_graphheight;
extern int r_lightmap_components;
extern int r_maxedges;
extern int r_maxsurfs;
extern float r_mirroralpha;
extern float r_nearclip;
extern int r_norefresh;
extern int r_novis;
extern int r_numedges;
extern int r_numsurfs;
extern int r_particles;
extern int r_particles_max;
extern float r_particles_nearclip;
extern int r_reportedgeout;
extern int r_reportsurfout;
extern int r_shadows;
extern char *r_skyname;
extern int r_speeds;
extern int r_timegraph;
extern float r_wateralpha;
extern float r_waterripple;
extern int r_waterwarp;
extern int r_zgraph;
extern float scr_fov;
extern int scr_fisheye;
extern int scr_fviews;
extern float scr_ffov;
extern int scr_showpause;
extern int scr_showram;
extern int scr_showturtle;
extern int scr_viewsize;