quakeforge/ruamoko/include/gui/View.h

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#ifndef __ruamoko_gui_View_h
#define __ruamoko_gui_View_h
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#include "Object.h"
#include "gui/Rect.h"
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@interface View: Object
{
@public
integer xpos, ypos;
integer xlen, ylen;
integer xabs, yabs;
View *parent;
integer flags;
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}
- (id) initWithComponents: (integer)x : (integer)y : (integer)w : (integer)h;
- (id) initWithOrigin: (Point)anOrigin size: (Size)aSize;
- (id) initWithBounds: (Rect)aRect;
- (id) canFocus: (integer)cf;
- (integer) canFocus;
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- (void) setBasePos: (integer)x y: (integer)y;
- (void) setBasePosFromView: (View*)view;
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- (void) draw;
- (integer) keyEvent:(integer)key unicode:(integer)unicode down:(integer)down;
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@end
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#endif //__ruamoko_gui_View_h