quakeforge/libs/net/nm/net_bsd.c

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/*
net_bsd.c
BSD socket based network and lan driver structs.
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "netmain.h"
#include "net_loop.h"
#include "net_dgrm.h"
net_driver_t net_drivers[MAX_NET_DRIVERS] = {
{
.name = "Loopback",
.initialized = false,
.Init = Loop_Init,
.Listen = Loop_Listen,
.SearchForHosts = Loop_SearchForHosts,
.Connect = Loop_Connect,
.CheckNewConnections = Loop_CheckNewConnections,
.QGetMessage = Loop_GetMessage,
.QSendMessage = Loop_SendMessage,
.SendUnreliableMessage = Loop_SendUnreliableMessage,
.CanSendMessage = Loop_CanSendMessage,
.CanSendUnreliableMessage = Loop_CanSendUnreliableMessage,
.Close = Loop_Close,
.Shutdown = Loop_Shutdown,
},
{
.name = "Datagram",
.initialized = false,
.Init = Datagram_Init,
.Listen = Datagram_Listen,
.SearchForHosts = Datagram_SearchForHosts,
.Connect = Datagram_Connect,
.CheckNewConnections = Datagram_CheckNewConnections,
.QGetMessage = Datagram_GetMessage,
.QSendMessage = Datagram_SendMessage,
.SendUnreliableMessage = Datagram_SendUnreliableMessage,
.CanSendMessage = Datagram_CanSendMessage,
.CanSendUnreliableMessage = Datagram_CanSendUnreliableMessage,
.Close = Datagram_Close,
.Shutdown = Datagram_Shutdown,
},
};
int net_numdrivers = 2;
#include "net_udp.h"
net_landriver_t net_landrivers[MAX_NET_DRIVERS] = {
{
.name = "UDP",
.initialized = false,
.controlSock = 0,
.Init = UDP_Init,
.Shutdown = UDP_Shutdown,
.Listen = UDP_Listen,
.OpenSocket = UDP_OpenSocket,
.CloseSocket = UDP_CloseSocket,
.Connect = UDP_Connect,
.CheckNewConnections = UDP_CheckNewConnections,
.Read = UDP_Read,
.Write = UDP_Write,
.Broadcast = UDP_Broadcast,
.AddrToString = UDP_AddrToString,
.GetSocketAddr = UDP_GetSocketAddr,
.GetNameFromAddr = UDP_GetNameFromAddr,
.GetAddrFromName = UDP_GetAddrFromName,
.AddrCompare = UDP_AddrCompare,
.GetSocketPort = UDP_GetSocketPort,
.SetSocketPort = UDP_SetSocketPort,
},
};
int net_numlandrivers = 1;