2002-08-17 05:27:34 +00:00
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#ifndef __Axe_h
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#define __Axe_h
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#include "Object.h"
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#include "Entity.h"
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#include "Weapon.h"
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@interface Axe: Object <Weapon>
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{
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2011-01-09 10:41:24 +00:00
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Entity[] owner;
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2002-08-17 05:27:34 +00:00
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float damage;
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}
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- (id) init;
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@end
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#endif //__Axe_h
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