quakeforge/libs/input/in_imt.c

239 lines
5.8 KiB
C
Raw Normal View History

/*
in_imt.c
Input Mapping Table management
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/10/30
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cmd.h"
#include "QF/hash.h"
#include "QF/sys.h"
#include "QF/input/imt.h"
#include "QF/input/binding.h"
#include "QF/input/imt.h"
typedef struct DARRAY_TYPE (in_context_t) in_contextset_t;
typedef struct DARRAY_TYPE (imt_block_t) imt_blockset_t;
/** Binding blocks are allocated across all imts
*/
static imt_blockset_t axis_blocks = DARRAY_STATIC_INIT (8);
static imt_blockset_t button_blocks = DARRAY_STATIC_INIT (8);
static in_contextset_t in_contexts = DARRAY_STATIC_INIT (8);
static imt_block_t * __attribute__((pure))
imt_find_block (imt_blockset_t *blockset, const char *device)
{
for (size_t i = 0; i < blockset->size; i++) {
if (strcmp (blockset->a[i].device, device) == 0) {
return &blockset->a[i];
}
}
return 0;
}
static imt_block_t *
imt_get_block (imt_blockset_t *blockset)
{
return DARRAY_OPEN_AT (blockset, blockset->size, 1);
}
static int
imt_get_next_base (imt_blockset_t *blockset)
{
if (!blockset->size) {
return 0;
}
imt_block_t *b = &blockset->a[blockset->size - 1];
return b->base + b->count;
}
static int
imt_get_axis_block (int count)
{
int base = imt_get_next_base (&axis_blocks);
for (size_t i = 0; i < in_contexts.size; i++) {
for (imt_t *imt = in_contexts.a[i].imts; imt; imt = imt->next) {
in_axisbinding_t **binding;
binding = DARRAY_OPEN_AT (&imt->axis_bindings, base, count);
memset (binding, 0, count * sizeof (binding));
}
}
return base;
}
static int
imt_get_button_block (int count)
{
int base = imt_get_next_base (&button_blocks);
for (size_t i = 0; i < in_contexts.size; i++) {
for (imt_t *imt = in_contexts.a[i].imts; imt; imt = imt->next) {
in_buttonbinding_t **binding;
binding = DARRAY_OPEN_AT (&imt->button_bindings, base, count);
memset (binding, 0, count * sizeof (binding));
}
}
return base;
}
int
IMT_GetAxisBlock (const char *device, int num_axes)
{
imt_block_t *block;
if (!(block = imt_find_block (&axis_blocks, device))) {
block = imt_get_block (&axis_blocks);
block->device = device;
block->base = imt_get_axis_block (num_axes);
block->count = num_axes;
}
return block - axis_blocks.a;
}
int
IMT_GetButtonBlock (const char *device, int num_buttons)
{
imt_block_t *block;
if (!(block = imt_find_block (&button_blocks, device))) {
block = imt_get_block (&button_blocks);
block->device = device;
block->base = imt_get_button_block (num_buttons);
block->count = num_buttons;
}
return block - button_blocks.a;
}
int
IMT_CreateContext (void)
{
in_context_t *ctx = DARRAY_OPEN_AT (&in_contexts, in_contexts.size, 1);
memset (ctx, 0, sizeof (*ctx));
ctx->imt_tail = &ctx->imts;
return ctx - in_contexts.a;
}
static imt_t * __attribute__ ((pure))
imt_find_imt (in_context_t *ctx, const char *name)
{
for (imt_t *imt = ctx->imts; imt; imt = imt->next) {
if (strcasecmp (imt->name, name) == 0) {
return imt;
}
}
return 0;
}
imt_t * __attribute__ ((pure))
IMT_FindIMT (const char *name)
{
for (size_t i = 0; i < in_contexts.size; i++) {
in_context_t *ctx = &in_contexts.a[i];
imt_t *imt = imt_find_imt (ctx, name);
if (imt) {
return imt;
}
}
return 0;
}
int
IMT_CreateIMT (int context, const char *imt_name, const char *chain_imt_name)
{
in_context_t *ctx = &in_contexts.a[context];
imt_t *imt;
imt_t *chain_imt = 0;
if ((size_t) context >= in_contexts.size) {
Sys_Printf ("invalid imt context %d\n", context);
return 0;
}
if (IMT_FindIMT (imt_name)) {
Sys_Printf ("imt %s already exists\n", imt_name);
return 0;
}
if (chain_imt_name) {
chain_imt = IMT_FindIMT (chain_imt_name);
if (!chain_imt) {
Sys_Printf ("chain imt %s does not exist\n", chain_imt_name);
return 0;
}
chain_imt = imt_find_imt (ctx, chain_imt_name);
if (!chain_imt) {
Sys_Printf ("chain imt %s not in target context\n",
chain_imt_name);
return 0;
}
}
imt = malloc (sizeof (imt_t));
*ctx->imt_tail = imt;
ctx->imt_tail = &imt->next;
imt->next = 0;
imt->chain = chain_imt;
imt->name = strdup (imt_name);
imt->written = 0;
DARRAY_INIT (&imt->axis_bindings, 8);
DARRAY_INIT (&imt->button_bindings, 8);
int num_axes = imt_get_next_base (&axis_blocks);
int num_buttons = imt_get_next_base (&button_blocks);
DARRAY_RESIZE (&imt->axis_bindings, num_axes);
DARRAY_RESIZE (&imt->button_bindings, num_buttons);
if (num_axes) {
memset (imt->axis_bindings.a, 0,
num_axes * sizeof (in_axisbinding_t *));
}
if (num_buttons) {
memset (imt->axis_bindings.a, 0,
num_buttons * sizeof (in_buttonbinding_t *));
}
return 1;
}
void
IMT_ProcessAxis (int axis, int value)
{
}
void
IMT_ProcessButton (int button, int state)
{
}