quakeforge/libs
Bill Currie 6dc90c5497 [x11] Remove key focus and destination handling
I'm undecided on how to handle application focus (probably gain/lose
events), and the destination handler has been a stub for a while. One less
dependency on the "old" key handling code.
2021-11-05 14:56:27 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Clean up key_menu input handling 2021-07-24 14:21:54 +09:00
gamecode [gamecode] Conform with libc malloc for pr zone 2021-09-26 12:03:44 +09:00
gib [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [x11] Connect the X11 input driver to input events 2021-11-03 22:20:17 +09:00
models [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [util] Avoid Sys_Shutdown for IO signals 2021-11-05 09:56:08 +09:00
video [x11] Remove key focus and destination handling 2021-11-05 14:56:27 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00