quakeforge/ruamoko/game/tempent.r

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#include "qw_message.h"
#include "tempent.h"
void(vector org, float damage) SpawnBlood =
{
WriteBytes (MSG_MULTICAST, SVC_TEMPENTITY, TE_BLOOD, 1.0);
WriteCoordV (MSG_MULTICAST, org);
multicast (org, MULTICAST_PVS);
};